Player Matchup

Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Highh_Tides
Neith
Level 155
God Stats
20W - 11L
1,559 SR
Queue Stats
706W - 594L
1,559 Elo+
Solo
Thanatos
Thanatos
Magggs
Thanatos
Level 118
God Stats
1W - 1L
1,594 SR
Queue Stats
10W - 11L
1,594 Elo+
Solo
Cthulhu
Cthulhu
MyProfession
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,503 Elo+
Solo
Shiva
Shiva
Shunsui l
Shiva
Level 158
God Stats
38W - 22L
1,776 SR
Queue Stats
193W - 163L
1,661 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,563 Elo+

VS

Team Averages
Level 105
1,447 SR
1,640 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AkaliUchiss
Ishtar
Level 80
God Stats
1W - 3L
1,543 SR
Queue Stats
47W - 38L
1,688 Elo+
Solo
Da Ji
Da Ji
Kralido
Da Ji
Level 127
God Stats
0W - 2L
1,260 SR
Queue Stats
584W - 534L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
Lordjony1223
Aphrodite
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 74L
1,796 Elo+
Party 1
Hercules
Hercules
Ooblah
Hercules
Level 101
God Stats
0W - 2L
1,431 SR
Queue Stats
25W - 16L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 3 / 9
9,375
551
8,693
10,831
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 5
9,276
546
10,550
10,102
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Magggs
Thanatos
15
6 / 2 / 4
9,385
552
9,153
15,131
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MyProfession
Cthulhu
15
4 / 2 / 9
8,422
495
10,725
11,471
13,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shiva
Shunsui l
Shiva
16
3 / 1 / 4
9,771
575
10,423
17,862
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 4 / 0
8,527
502
6,097
11,273
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
11
0 / 3 / 3
6,996
412
7,283
8,740
3,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Kralido
Da Ji
13
3 / 9 / 2
8,775
516
8,299
17,792
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Lordjony1223
Aphrodite
16
2 / 2 / 1
9,559
562
10,907
14,062
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Ooblah
Hercules
12
2 / 3 / 3
7,704
453
4,366
16,315
16,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
9
10
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
9
2.17
L
Baba Yaga
 
Baba Yaga
2
4
0
0.5
L
Ishtar
0
3
3
0.5
W
5
2
5
3.75
L
Da Ji
Kralido
Da Ji
3
9
2
0.44
L
Aphrodite
Lordjony1223
Aphrodite
2
2
1
1.25
W
Thanatos
Magggs
Thanatos
6
2
4
4
W
Cthulhu
MyProfession
Cthulhu
4
2
9
4.25
L
Hercules
Ooblah
Hercules
2
3
3
1.17
W
Shiva
Shunsui l
Shiva
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
36,952
65,397
Taken
68,182
43,991
Mitigated
40,745
32,925
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,693
743
108
1,861
10,831
4,561
1,526
3,800
7,031
75,051
0
L
Baba Yaga
 
Baba Yaga
6,097
87
0
1,619
11,273
5,808
0
6,352
4,921
67,967
0
L
Ishtar
7,283
4,734
0
2,980
8,740
3,329
0
1,289
7,451
0
42,931
W
10,550
4,276
0
3,848
10,102
4,382
553
0
10,102
0
71,672
L
Da Ji
Kralido
Da Ji
8,299
1,924
0
3,862
17,792
7,648
0
5,222
12,547
0
53,833
L
Aphrodite
Lordjony1223
Aphrodite
10,907
2,290
869
8,521
14,062
7,253
0
565
12,982
85,687
0
W
Thanatos
Magggs
Thanatos
9,153
3,222
0
14,194
15,131
7,489
639
2,719
12,412
0
69,921
W
Cthulhu
MyProfession
Cthulhu
10,725
989
472
1,857
11,471
13,585
33
1,726
9,745
51,041
0
L
Hercules
Ooblah
Hercules
4,366
1,835
149
5,005
16,315
16,707
0
6,251
9,901
0
18,538
W
Shiva
Shunsui l
Shiva
10,423
2,201
294
10,291
17,862
13,974
669
8,759
9,103
98
81,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,229
Gold Earned
41,561
551
Minions Killed
447
0
Camps Cleared
0
1,736,801
Distance Traveled
1,536,338
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,375
551
134
8
0
335,591
5
L
Baba Yaga
8,527
502
117
7
0
342,773
4
L
Ishtar
6,996
412
58
3
0
246,889
4
W
Neith
9,276
546
120
7
0
294,097
5
L
Da Ji
8,775
516
84
5
0
342,113
2
L
Aphrodite
9,559
562
167
10
0
290,398
2
W
Thanatos
9,385
552
102
6
0
387,531
4
W
Cthulhu
8,422
495
62
4
0
353,993
2
L
Hercules
7,704
453
21
1
0
314,165
6
W
Shiva
9,771
575
133
8
0
365,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role