Player Matchup

Baron Samedi
Baron Samedi
GabenAlmighty
Baron Samedi
Level 18
God Stats
6W - 3L
1,709 SR
Queue Stats
36W - 25L
1,557 Elo+
Party 1
Neith
Neith
Muzzikar
Neith
Level 54
God Stats
15W - 12L
1,804 SR
Queue Stats
154W - 134L
1,551 Elo+
Party 1
Chaac
Chaac
monkario
Chaac
Level 135
God Stats
3W - 7L
1,498 SR
Queue Stats
150W - 110L
1,554 Elo+
Party 1
Team Averages
Level 69
1,670 SR
1,554 Elo+

VS

Team Averages
Level 102
1,462 SR
1,364 Elo+
Ra
Ra
CocolaloPW
Ra
Level 148
God Stats
1W - 2L
1,424 SR
Queue Stats
111W - 160L
1,364 Elo+
Solo
Neith
Neith
K3nn1z3
Neith
Level 98
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 4L
1,442 Elo+
Solo
Danzaburou
Danzaburou
sunsetwind
Danzaburou
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GabenAlmighty
Baron Samedi
14
2 / 1 / 12
10,068
719
6,437
8,066
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Muzzikar
Neith
17
12 / 1 / 4
11,438
817
15,975
10,551
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
monkario
Chaac
15
6 / 0 / 10
10,548
753
19,081
21,902
30,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,433
602
9,196
13,392
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
K3nn1z3
Neith
11
1 / 5 / 1
8,560
611
8,011
14,578
8,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
sunsetwind
Danzaburou
12
1 / 8 / 0
8,372
598
10,158
18,080
8,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
20
Kills
2
2
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Baron Samedi
GabenAlmighty
Baron Samedi
2
1
12
8
L
Neith
K3nn1z3
Neith
1
5
1
0.3
W
Neith
Muzzikar
Neith
12
1
4
14
W
Chaac
monkario
Chaac
6
0
10
11
L
Danzaburou
sunsetwind
Danzaburou
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,493
Damage
27,365
40,519
Taken
46,050
40,817
Mitigated
22,827
14,821
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,196
620
916
1,323
13,392
5,741
0
2,003
11,389
30,253
0
W
Baron Samedi
GabenAlmighty
Baron Samedi
6,437
1,825
1,124
2,088
8,066
4,139
798
1,786
6,280
32,083
0
L
Neith
K3nn1z3
Neith
8,011
2,924
0
2,466
14,578
8,733
0
1,539
13,039
0
33,263
W
Neith
Muzzikar
Neith
15,975
8,334
0
3,948
10,551
6,020
523
2,903
7,648
0
46,282
W
Chaac
monkario
Chaac
19,081
5,252
419
7,242
21,902
30,658
609
4,786
17,116
0
32,639
L
Danzaburou
sunsetwind
Danzaburou
10,158
4,806
0
2,046
18,080
8,353
0
3,317
14,763
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
25,365
167
Minions Killed
135
8
Camps Cleared
4
764,906
Distance Traveled
683,718
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,433
602
46
3
0
242,779
2
W
Baron Samedi
10,068
719
60
4
5
199,350
0
L
Neith
8,560
611
49
4
4
232,495
4
W
Neith
11,438
817
80
6
2
268,876
1
W
Chaac
10,548
753
27
2
1
296,680
4
L
Danzaburou
8,372
598
40
3
0
208,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role