Player Matchup

Sun Wukong
Sun Wukong
Diamond III
ElRelit
Sun Wukong
Diamond III
Level 157
God Stats
55W - 40L
1,613 SR
Queue Stats
350W - 358L
2,242 MMR
Solo
Da Ji
Da Ji
Platinum III
JuicєWRLD
Da Ji
Platinum III
Level 84
God Stats
11W - 5L
1,873 SR
Queue Stats
338W - 327L
1,584 MMR
Solo
Vulcan
Vulcan
Silver I
SHEREKE
Vulcan
Silver I
Level 62
God Stats
2W - 2L
1,734 SR
Queue Stats
29W - 24L
1,643 MMR
Party 1
Hachiman
Hachiman
Platinum III
elvitoko2000
Hachiman
Platinum III
Level 158
God Stats
2W - 2L
1,702 SR
Queue Stats
251W - 250L
1,862 MMR
Solo
Pele
Pele
Gold I
ελάχ
Pele
Gold I
Level 122
God Stats
8W - 10L
1,553 SR
Queue Stats
90W - 80L
1,802 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,695 SR
1,827 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,584 SR
1,665 MMR
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
BORRA10
Ravana
Gold III
Level 106
God Stats
8W - 2L
1,822 SR
Queue Stats
143W - 150L
1,477 MMR
Solo
Chiron
Chiron
Platinum I
DOCTORMUELITAS
Chiron
Platinum I
Level 125
God Stats
9W - 3L
1,702 SR
Queue Stats
48W - 42L
1,817 MMR
Party 2
Chronos
Chronos
Diamond V
TURBOPENTAKILL2
Chronos
Diamond V
Level 81
God Stats
15W - 12L
1,394 SR
Queue Stats
216W - 214L
2,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElRelit
Sun Wukong
14
1 / 0 / 0
8,211
587
7,651
14,339
14,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
7
0 / 8 / 1
5,828
416
6,965
18,447
9,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
SHEREKE
Vulcan
12
0 / 2 / 1
7,216
515
5,925
5,678
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
elvitoko2000
Hachiman
12
1 / 4 / 2
7,434
531
4,948
10,332
3,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
13
3 / 6 / 0
7,718
551
7,358
12,709
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaKhepriMulanBastet

VS

Bans
GebSetAh Muzen CabPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
5 / 1 / 4
7,782
556
7,585
10,250
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
11
5 / 2 / 4
7,689
549
4,572
11,299
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
BORRA10
Ravana
13
1 / 1 / 0
7,402
529
9,881
9,280
7,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 7
7,646
546
13,307
9,788
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
6 / 0 / 3
8,154
582
6,603
7,682
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
20
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
4
7
W
Ymir
 
Ymir
5
2
4
3.5
W
Ravana
BORRA10
Ravana
1
1
0
1
W
3
1
7
6.5
L
Sun Wukong
ElRelit
Sun Wukong
1
0
0
1
L
Da Ji
0
8
1
0.06
L
Vulcan
SHEREKE
Vulcan
0
2
1
0.25
W
6
0
3
7.5
L
Hachiman
elvitoko2000
Hachiman
1
4
2
0.5
L
Pele
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
41,948
61,505
Taken
48,299
34,149
Mitigated
28,832
16,550
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,585
2,705
0
4,974
10,250
4,250
0
1,058
9,192
0
58,912
W
Ymir
 
Ymir
4,572
1,784
0
2,162
11,299
10,464
0
2,681
8,618
13,950
0
W
Ravana
BORRA10
Ravana
9,881
4,148
0
6,307
9,280
7,225
0
0
9,280
0
58,533
W
13,307
6,563
444
3,612
9,788
3,368
751
0
9,788
0
63,599
L
Sun Wukong
ElRelit
Sun Wukong
7,651
3,294
0
9,462
14,339
14,124
666
0
14,339
0
67,280
L
Da Ji
6,965
1,523
1,109
1,405
18,447
9,157
26
6,109
12,244
0
14,485
L
Vulcan
SHEREKE
Vulcan
5,925
1,839
0
500
5,678
2,439
0
1,677
3,957
56,317
0
W
6,603
2,164
178
2,384
7,682
3,525
0
2,186
5,496
77,725
0
L
Hachiman
elvitoko2000
Hachiman
4,948
2,314
0
3,454
10,332
3,292
0
590
9,742
0
55,638
L
Pele
7,358
2,517
0
620
12,709
5,137
0
2,551
10,048
0
63,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
38,673
430
Minions Killed
474
0
Camps Cleared
0
1,332,242
Distance Traveled
1,428,661
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,782
556
108
8
0
320,386
5
W
Ymir
7,689
549
24
2
0
271,177
6
W
Ravana
7,402
529
110
8
0
280,385
6
W
Chiron
7,646
546
93
7
0
256,057
1
L
Sun Wukong
8,211
587
116
8
0
284,498
5
L
Da Ji
5,828
416
20
1
0
246,480
0
L
Vulcan
7,216
515
105
8
0
250,808
3
W
Chronos
8,154
582
139
10
0
300,656
2
L
Hachiman
7,434
531
92
7
0
255,981
1
L
Pele
7,718
551
97
7
0
294,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role