Player Matchup

Bakasura
Bakasura
HockeySn1per25
Bakasura
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,475 Elo+
Party 1
Ymir
Ymir
SPIDERCUZ4959
Ymir
Level 3
God Stats
1W - 1L
1,322 SR
Queue Stats
4W - 3L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
Shaun Jawn
Erlang Shen
Level 126
God Stats
1W - 0L
1,937 SR
Queue Stats
8W - 3L
1,573 Elo+
Party 1
Scylla
Scylla
Vogezz
Scylla
Level 123
God Stats
2W - 2L
1,601 SR
Queue Stats
4W - 8L
1,322 Elo+
Party 1
Cupid
Cupid
slprybrazilian
Cupid
Level 68
God Stats
4W - 2L
1,467 SR
Queue Stats
7W - 8L
1,331 Elo+
Party 1
Team Averages
Level 89
1,565 SR
1,435 Elo+

VS

Team Averages
Level 64
1,408 SR
1,388 Elo+
Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
CravnMoorhed538
Raijin
Level 43
God Stats
20W - 31L
1,428 SR
Queue Stats
336W - 352L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
The Boozie Man
Cthulhu
Level 47
God Stats
3W - 11L
1,272 SR
Queue Stats
89W - 76L
1,511 Elo+
Solo
Danzaburou
Danzaburou
lee4390_SU
Danzaburou
Level 40
God Stats
61W - 81L
1,225 SR
Queue Stats
154W - 194L
1,197 Elo+
Solo
Poseidon
Poseidon
lil_juice_jr
Poseidon
Level 69
God Stats
0W - 1L
1,616 SR
Queue Stats
21W - 23L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
15 / 2 / 11
13,320
1,332
26,795
12,786
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 3 / 13
9,696
970
734
9,336
4,442
Erlang Shen
Shaun Jawn
Erlang Shen
17
7 / 1 / 20
11,450
1,145
19,368
19,206
16,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Vogezz
Scylla
19
8 / 1 / 20
12,733
1,273
20,520
9,789
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 0 / 17
11,691
1,169
18,559
12,575
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

283

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 4 / 3
10,858
1,086
17,617
19,534
18,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 11 / 5
9,835
984
13,322
20,687
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 10 / 5
10,468
1,047
12,795
28,388
24,670
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
lee4390_SU
Danzaburou
15
0 / 3 / 1
8,902
890
2,654
5,154
2,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
lil_juice_jr
Poseidon
16
1 / 10 / 6
10,304
1,030
12,441
18,439
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
38
Kills
7
7
Deaths
38
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
4
3
1.13
L
1
11
5
0.32
W
Bakasura
15
2
11
10.25
W
0
3
13
2.17
W
Erlang Shen
Shaun Jawn
Erlang Shen
7
1
20
17
L
2
10
5
0.45
W
Scylla
Vogezz
Scylla
8
1
20
18
L
Danzaburou
lee4390_SU
Danzaburou
0
3
1
0.17
L
Poseidon
lil_juice_jr
Poseidon
1
10
6
0.4
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,976
Damage
58,829
63,692
Taken
92,202
39,543
Mitigated
60,312
11,502
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
17,617
4,434
177
3,874
19,534
18,023
0
6,107
13,182
0
32,307
L
13,322
2,207
0
208
20,687
8,293
0
4,389
15,328
26,215
0
W
Bakasura
26,795
14,979
0
1,692
12,786
8,246
0
8,784
3,907
0
31,314
W
734
0
0
0
9,336
4,442
0
6,695
2,534
4,359
0
W
Erlang Shen
Shaun Jawn
Erlang Shen
19,368
11,508
0
4,870
19,206
16,408
0
10,325
8,518
0
25,600
L
12,795
1,012
195
242
28,388
24,670
0
6,348
19,335
28,026
0
W
Scylla
Vogezz
Scylla
20,520
1,361
0
370
9,789
4,115
0
5,535
4,124
47,381
0
L
Danzaburou
lee4390_SU
Danzaburou
2,654
1,442
0
248
5,154
2,329
0
365
4,539
0
10,317
L
Poseidon
lil_juice_jr
Poseidon
12,441
3,652
0
2,022
18,439
6,997
0
4,045
13,438
39,240
0
W
18,559
10,779
29
4,541
12,575
6,332
0
7,219
5,178
0
45,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,890
Gold Earned
50,367
190
Minions Killed
169
7
Camps Cleared
8
963,210
Distance Traveled
766,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,858
1,086
27
3
2
190,658
0
L
Raijin
9,835
984
25
3
1
159,820
0
W
Bakasura
13,320
1,332
34
3
3
215,740
0
W
Ymir
9,696
970
10
1
0
169,949
3
W
Erlang Shen
11,450
1,145
4
0
0
198,306
1
L
Cthulhu
10,468
1,047
36
4
1
183,819
0
W
Scylla
12,733
1,273
71
7
1
196,759
0
L
Danzaburou
8,902
890
16
2
0
92,222
0
L
Poseidon
10,304
1,030
65
7
4
140,269
0
W
Cupid
11,691
1,169
71
7
3
182,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role