Player Matchup

Anubis
Anubis
Bronze II
Bogus_Yogi
Anubis
Bronze II
Level 67
God Stats
2W - 7L
1,267 SR
Queue Stats
29W - 59L
520 MMR
Solo
Ganesha
Ganesha
Bronze V
TheNastyness11
Ganesha
Bronze V
Level 113
God Stats
0W - 3L
1,914 SR
Queue Stats
1W - 14L
1,080 MMR
Party 1
Mercury
Mercury
Bronze II
andrewswed94
Mercury
Bronze II
Level 64
God Stats
2W - 3L
1,518 SR
Queue Stats
35W - 82L
206 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,566 SR
602 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,388 SR
520 MMR
Apollo
Apollo
Silver III
ALEXANDERzoe99
Apollo
Silver III
Level 121
God Stats
4W - 5L
1,291 SR
Queue Stats
131W - 175L
801 MMR
Solo
Bacchus
Bacchus
Bronze I
Crum_stain
Bacchus
Bronze I
Level 67
God Stats
19W - 26L
1,373 SR
Queue Stats
99W - 175L
177 MMR
Solo
Nu Wa
Nu Wa
Silver IV
buffetbeatdown
Nu Wa
Silver IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 220L
580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bogus_Yogi
Anubis
14
5 / 4 / 3
9,819
655
14,212
15,709
8,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 6
10,779
719
6,784
16,343
21,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
andrewswed94
Mercury
13
3 / 5 / 4
9,894
660
10,591
12,147
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ZeusHeraKing ArthurAh Muzen CabVulcan

VS

Bans
AwilixAresMedusaGilgameshCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 2
11,363
758
18,907
13,283
5,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Crum_stain
Bacchus
14
1 / 3 / 8
10,671
711
7,122
19,489
24,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 7
10,050
670
11,482
9,630
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
10
10
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
4
2
2.25
L
Anubis
Bogus_Yogi
Anubis
5
4
3
1.63
W
Bacchus
Crum_stain
Bacchus
1
3
8
1.67
L
1
1
6
4
L
Mercury
andrewswed94
Mercury
3
5
4
1
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,587
Damage
37,511
44,199
Taken
42,402
36,566
Mitigated
33,285
13,801
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,907
9,621
0
1,413
13,283
5,315
2,024
7,714
5,119
0
56,603
L
Anubis
Bogus_Yogi
Anubis
14,212
430
1,064
8,407
15,709
8,283
49
6,628
8,793
45,172
0
W
Bacchus
Crum_stain
Bacchus
7,122
293
553
4,659
19,489
24,374
62
7,094
12,126
14,708
0
L
6,784
850
0
4,279
16,343
21,786
20
6,729
9,196
30,188
0
L
Mercury
andrewswed94
Mercury
10,591
3,621
0
51
12,147
6,497
0
4,527
7,398
0
24,305
W
11,482
4,884
0
1,410
9,630
3,596
597
5,676
3,632
45,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
32,084
138
Minions Killed
156
4
Camps Cleared
10
722,570
Distance Traveled
808,949
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,363
758
63
4
3
256,976
1
L
Anubis
9,819
655
90
6
3
201,527
2
W
Bacchus
10,671
711
11
1
2
289,243
8
L
Ganesha
10,779
719
10
1
0
274,787
0
L
Mercury
9,894
660
38
3
1
246,256
3
W
Nu Wa
10,050
670
82
5
5
262,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role