Player Matchup

Vulcan
Vulcan
BearBrawler
Vulcan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
Shellraider
Charybdis
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 54L
1,402 Elo+
Party 1
Hel
Hel
Steezy Forum
Hel
Level 145
God Stats
0W - 3L
1,091 SR
Queue Stats
98W - 86L
1,454 Elo+
Party 1
Anubis
Anubis
Wukaro
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,418 Elo+
Party 1
Fenrir
Fenrir
iKoalaWala
Fenrir
Level 121
God Stats
1W - 3L
1,658 SR
Queue Stats
128W - 102L
1,428 Elo+
Party 1
Team Averages
Level 94
1,450 SR
1,440 Elo+

VS

Team Averages
Level 133
1,463 SR
1,433 Elo+
Hel
Hel
Crypt0sp0ridium
Hel
Level 133
God Stats
2W - 0L
1,728 SR
Queue Stats
33W - 36L
1,354 Elo+
Party 2
Hera
Hera
Ryu Hayabusa27
Hera
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,378 Elo+
Party 2
Bastet
Bastet
T-Waun
Bastet
Level 158
God Stats
1W - 1L
1,212 SR
Queue Stats
154W - 182L
1,464 Elo+
Solo
Zeus
Zeus
TURKEY BE4R
Zeus
Level 109
God Stats
1W - 1L
1,251 SR
Queue Stats
105W - 102L
1,470 Elo+
Solo
Neith
Neith
Toxic-Berserk075
Neith
Level 123
God Stats
1W - 0L
1,621 SR
Queue Stats
122W - 100L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 9 / 4
9,055
533
2,108
15,485
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Shellraider
Charybdis
18
1 / 6 / 8
10,488
617
22,553
18,036
8,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 4 / 6
11,227
660
13,711
18,190
10,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Wukaro
Anubis
17
1 / 6 / 4
9,685
570
4,716
16,808
10,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iKoalaWala
Fenrir
18
4 / 6 / 5
10,570
622
13,783
27,920
34,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 20
10,959
645
4,433
12,764
7,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
12 / 2 / 17
13,333
784
30,754
15,219
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
T-Waun
Bastet
17
3 / 3 / 22
11,197
659
13,105
17,418
8,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 15
12,150
715
24,386
8,994
4,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 12
11,252
662
11,514
12,935
8,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
9
Kills
30
31
Deaths
9
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
9
4
0.22
W
1
1
20
11
W
12
2
17
10.25
L
Charybdis
Shellraider
Charybdis
1
6
8
0.83
L
3
4
6
1.5
W
Bastet
T-Waun
Bastet
3
3
22
4.67
W
8
2
15
7.75
W
6
1
12
12
L
Anubis
Wukaro
Anubis
1
6
4
0.5
L
Fenrir
iKoalaWala
Fenrir
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,871
Damage
84,192
96,439
Taken
67,330
72,207
Mitigated
37,203
37,142
Healing
44,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
2,108
429
0
253
15,485
7,016
948
12,007
3,478
10,683
0
W
4,433
956
19,749
8,404
12,764
7,784
1,211
3,702
8,910
15,783
0
W
30,754
5,393
195
655
15,219
8,311
1,109
5,947
9,196
57,072
0
L
Charybdis
Shellraider
Charybdis
22,553
5,754
1,500
2,178
18,036
8,964
379
9,929
8,107
0
57,761
L
13,711
867
9,715
9,480
18,190
10,489
268
13,989
4,201
27,245
0
W
Bastet
T-Waun
Bastet
13,105
2,898
1,497
6,545
17,418
8,235
390
4,621
12,548
0
25,193
W
24,386
3,949
1,483
1,590
8,994
4,700
2,480
1,748
7,131
45,826
0
W
11,514
3,240
1,406
3,024
12,935
8,173
2,239
4,517
8,346
0
31,514
L
Anubis
Wukaro
Anubis
4,716
154
1,929
3,333
16,808
10,973
162
10,204
6,604
21,822
0
L
Fenrir
iKoalaWala
Fenrir
13,783
3,067
1,676
7,078
27,920
34,765
413
13,444
14,476
0
19,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
58,891
167
Minions Killed
174
0
Camps Cleared
0
1,357,745
Distance Traveled
1,520,782
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,055
533
19
1
0
243,070
0
W
Hel
10,959
645
16
1
0
304,913
1
W
Hera
13,333
784
42
2
0
298,083
0
L
Charybdis
10,488
617
76
4
0
251,188
2
L
Hel
11,227
660
37
2
0
282,580
0
W
Bastet
11,197
659
26
2
0
336,170
2
W
Zeus
12,150
715
47
3
0
276,197
0
W
Neith
11,252
662
43
3
0
305,419
0
L
Anubis
9,685
570
25
1
0
259,416
0
L
Fenrir
10,570
622
10
1
0
321,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role