Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ImaWildOne
Jormungandr
Level 14
God Stats
11W - 2L
1,772 SR
Queue Stats
11W - 3L
1,589 Elo+
Party 2
Team Averages
Level 83
1,591 SR
1,530 Elo+

VS

Team Averages
Level 91
1,458 SR
1,445 Elo+
Danzaburou
Danzaburou
HollowAthlete86
Danzaburou
Level 111
God Stats
41W - 57L
1,440 SR
Queue Stats
287W - 383L
1,408 Elo+
Solo
King Arthur
King Arthur
SG Lerly
King Arthur
Level 86
God Stats
39W - 42L
1,459 SR
Queue Stats
296W - 329L
1,458 Elo+
Party 1
Chang'e
Chang'e
Zeyna San
Chang'e
Level 75
God Stats
14W - 14L
1,475 SR
Queue Stats
283W - 334L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
11 / 0 / 6
9,178
918
17,709
12,116
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
 
Baron Samedi
13
4 / 3 / 11
8,130
813
9,070
9,753
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ImaWildOne
Jormungandr
11
2 / 2 / 10
7,152
715
4,160
9,462
6,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HollowAthlete86
Danzaburou
10
2 / 7 / 1
6,549
655
12,335
12,217
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SG Lerly
King Arthur
9
2 / 5 / 2
6,334
633
4,524
13,265
5,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Zeyna San
Chang'e
10
0 / 5 / 3
6,515
652
6,444
11,343
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
11
0
6
14
W
Baron Samedi
 
Baron Samedi
4
3
11
3.17
L
Danzaburou
HollowAthlete86
Danzaburou
2
7
1
0.36
W
Jormungandr
ImaWildOne
Jormungandr
2
2
10
3.5
L
King Arthur
SG Lerly
King Arthur
2
5
2
0.6
L
Chang'e
Zeyna San
Chang'e
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
23,303
31,331
Taken
36,825
17,051
Mitigated
15,842
10,666
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
17,709
11,929
0
4,441
12,116
5,443
1,110
3,025
9,091
0
32,339
W
Baron Samedi
 
Baron Samedi
9,070
1,046
1,414
3,650
9,753
5,017
770
2,232
7,521
26,533
0
L
Danzaburou
HollowAthlete86
Danzaburou
12,335
4,222
149
1,632
12,217
5,988
0
4,366
7,851
0
25,215
W
Jormungandr
ImaWildOne
Jormungandr
4,160
1,284
553
608
9,462
6,591
273
1,494
7,968
10,081
0
L
King Arthur
SG Lerly
King Arthur
4,524
186
182
1,178
13,265
5,846
0
5,197
8,068
0
16,698
L
Chang'e
Zeyna San
Chang'e
6,444
578
1,076
2,004
11,343
4,008
225
4,219
7,124
16,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
19,398
103
Minions Killed
73
3
Camps Cleared
6
506,362
Distance Traveled
464,773
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,178
918
46
5
0
172,697
0
W
Baron Samedi
8,130
813
37
4
2
171,034
0
L
Danzaburou
6,549
655
23
2
2
141,309
0
W
Jormungandr
7,152
715
20
2
1
162,631
0
L
King Arthur
6,334
633
15
2
3
170,750
1
L
Chang'e
6,515
652
35
4
1
152,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role