Player Matchup

Artio
Artio
Amped-117
Artio
Level 116
God Stats
16W - 5L
1,666 SR
Queue Stats
212W - 265L
1,412 Elo+
Party 2
Nox
Nox
Dreiyko
Nox
Level 94
God Stats
6W - 4L
1,426 SR
Queue Stats
97W - 130L
1,379 Elo+
Party 1
Arachne
Arachne
HiromiA2122
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,447 Elo+
Solo
Anubis
Anubis
TacoPacco
Anubis
Level 88
God Stats
4W - 6L
1,308 SR
Queue Stats
154W - 199L
1,416 Elo+
Party 2
Pele
Pele
Tatewary
Pele
Level 87
God Stats
4W - 1L
1,810 SR
Queue Stats
70W - 70L
1,438 Elo+
Party 1
Team Averages
Level 94
1,542 SR
1,418 Elo+

VS

Team Averages
Level 45
1,466 SR
1,435 Elo+
Thor
Thor
Bmx1swere1ts4t
Thor
Level 29
God Stats
1W - 6L
1,271 SR
Queue Stats
166W - 212L
1,392 Elo+
Party 4
Lancelot
Lancelot
Integrity King
Lancelot
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 205L
1,432 Elo+
Solo
Artio
Artio
STR0NG21EAGLE
Artio
Level 56
God Stats
1W - 2L
1,278 SR
Queue Stats
154W - 118L
1,490 Elo+
Party 3
Ao Kuang
Ao Kuang
XxJokerRebornxX
Ao Kuang
Level 35
God Stats
4W - 1L
1,780 SR
Queue Stats
208W - 249L
1,438 Elo+
Party 4
Bakasura
Bakasura
iGoochanator
Bakasura
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Amped-117
Artio
20
10 / 2 / 24
12,384
774
15,471
31,617
28,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
17
2 / 2 / 22
11,083
693
9,364
8,559
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
HiromiA2122
Arachne
19
9 / 3 / 17
12,707
794
10,890
13,998
13,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
TacoPacco
Anubis
20
8 / 2 / 25
12,881
805
36,560
15,266
9,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
18
9 / 2 / 19
11,732
733
23,208
15,385
7,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
10,573
661
12,580
17,880
7,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
17
2 / 7 / 4
10,426
652
14,027
20,564
16,148
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 7 / 7
10,596
662
9,511
24,680
26,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
16
5 / 10 / 2
11,379
711
13,456
24,937
9,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
iGoochanator
Bakasura
15
0 / 8 / 5
9,454
591
10,407
19,613
9,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
38
Kills
11
11
Deaths
38
107
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
Amped-117
Artio
10
2
24
11
L
3
6
3
0.75
W
Nox
2
2
22
6.5
W
Arachne
HiromiA2122
Arachne
9
3
17
5.83
L
Lancelot
2
7
4
0.57
L
1
7
7
0.64
W
Anubis
TacoPacco
Anubis
8
2
25
10.25
W
Pele
9
2
19
9.25
L
Ao Kuang
5
10
2
0.6
L
Bakasura
iGoochanator
Bakasura
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,493
Damage
59,981
84,825
Taken
107,674
64,884
Mitigated
69,798
45,399
Healing
26,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Amped-117
Artio
15,471
1,411
5,146
15,543
31,617
28,748
887
6,123
25,279
24,284
0
L
12,580
1,756
1,934
2,110
17,880
7,040
1,181
12,043
5,837
0
27,774
W
Nox
9,364
707
596
466
8,559
5,203
1,316
1,542
6,907
24,817
0
W
Arachne
HiromiA2122
Arachne
10,890
8,747
2,595
2,298
13,998
13,671
2,925
4,416
9,529
0
20,055
L
Lancelot
14,027
4,316
1,075
1,648
20,564
16,148
756
10,441
10,123
62
29,990
L
9,511
108
2,398
5,106
24,680
26,963
0
15,874
8,806
27,491
0
W
Anubis
TacoPacco
Anubis
36,560
1,619
2,612
6,903
15,266
9,403
1,843
3,933
10,963
68,401
0
W
Pele
23,208
7,230
2,390
6,850
15,385
7,859
1,902
7,059
8,126
0
40,884
L
Ao Kuang
13,456
3,651
1,851
5,638
24,937
9,792
1,243
13,709
11,228
19,560
0
L
Bakasura
iGoochanator
Bakasura
10,407
8,144
1,543
3,162
19,613
9,855
910
9,328
10,285
44
15,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,787
Gold Earned
52,428
159
Minions Killed
152
0
Camps Cleared
0
1,528,167
Distance Traveled
1,322,215
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,384
774
24
2
0
317,995
0
L
Thor
10,573
661
35
2
0
265,597
0
W
Nox
11,083
693
28
2
0
263,683
0
W
Arachne
12,707
794
19
1
0
342,496
3
L
Lancelot
10,426
652
39
2
0
264,704
0
L
Artio
10,596
662
34
2
0
269,061
0
W
Anubis
12,881
805
61
4
0
283,247
0
W
Pele
11,732
733
27
2
0
320,746
0
L
Ao Kuang
11,379
711
19
1
0
249,286
0
L
Bakasura
9,454
591
25
2
0
273,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role