Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Brennan7352
Cu Chulainn
Gold V
Level 124
God Stats
19W - 14L
1,535 SR
Queue Stats
57W - 49L
1,359 MMR
Party 2
Zeus
Zeus
Gold V
Dale1401
Zeus
Gold V
Level 88
God Stats
9W - 7L
1,600 SR
Queue Stats
57W - 49L
1,359 MMR
Party 2
Chaac
Chaac
Silver I
WilsonJ1003
Chaac
Silver I
Level 65
God Stats
7W - 3L
1,751 SR
Queue Stats
45W - 45L
1,147 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,629 SR
1,288 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 74
1,432 SR
1,301 MMR
Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver III
KaoZ Reborn
Hades
Silver III
Level 75
God Stats
1W - 2L
1,311 SR
Queue Stats
75W - 66L
1,126 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
SoloSl0th
Sun Wukong
Silver II
Level 45
God Stats
6W - 6L
1,485 SR
Queue Stats
99W - 83L
1,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brennan7352
Cu Chulainn
20
7 / 5 / 5
15,855
689
24,714
27,977
36,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
19
5 / 6 / 6
15,618
679
27,925
18,632
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 11
15,152
659
22,297
22,894
36,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
PoseidonBaron SamediCupidHeraAh Puch

VS

Bans
GaneshaNu WaAh Muzen CabScyllaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
4 / 2 / 9
14,125
614
16,242
30,582
34,944
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 7 / 10
14,275
621
18,080
23,732
17,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SoloSl0th
Sun Wukong
20
7 / 6 / 6
14,868
646
25,241
34,228
33,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
15
Kills
13
13
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
2
9
4.25
W
Cu Chulainn
Brennan7352
Cu Chulainn
7
5
5
1.9
W
Zeus
5
6
6
1.33
L
2
7
10
1
L
Sun Wukong
SoloSl0th
Sun Wukong
7
6
6
1.67
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,936
Damage
59,563
69,503
Taken
88,542
80,121
Mitigated
85,526
14,060
Healing
26,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
16,242
6,506
2,109
5,750
30,582
34,944
87
10,604
19,978
52,658
0
W
Cu Chulainn
Brennan7352
Cu Chulainn
24,714
4,007
0
3,880
27,977
36,356
493
15,273
12,704
0
71,842
W
Zeus
27,925
2,896
0
300
18,632
7,292
1,682
10,664
7,968
74,885
0
L
18,080
1,145
1,980
6,556
23,732
17,500
0
8,633
15,099
67,617
0
L
Sun Wukong
SoloSl0th
Sun Wukong
25,241
5,933
578
9,899
34,228
33,082
0
9,460
24,768
3,513
71,343
W
22,297
3,687
329
9,551
22,894
36,473
797
9,525
13,369
0
57,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
43,268
248
Minions Killed
240
9
Camps Cleared
9
1,177,672
Distance Traveled
1,116,074
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
14,125
614
50
2
1
382,908
5
W
Cu Chulainn
15,855
689
79
3
5
403,322
5
W
Zeus
15,618
679
117
5
4
377,200
4
L
Hades
14,275
621
102
4
4
348,829
2
L
Sun Wukong
14,868
646
88
4
4
384,337
2
W
Chaac
15,152
659
52
2
0
397,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role