Player Matchup

Odin
Odin
SojuFighter
Odin
Level 123
God Stats
4W - 2L
1,602 SR
Queue Stats
63W - 55L
1,422 Elo+
Party 2
Thanatos
Thanatos
Zman2307
Thanatos
Level 108
God Stats
3W - 2L
1,650 SR
Queue Stats
78W - 76L
1,339 Elo+
Party 2
Thoth
Thoth
daweevil
Thoth
Level 86
God Stats
4W - 2L
1,525 SR
Queue Stats
213W - 247L
1,366 Elo+
Solo
Team Averages
Level 106
1,592 SR
1,376 Elo+

VS

Team Averages
Level 59
1,525 SR
1,439 Elo+
Gilgamesh
Gilgamesh
HACKNOMUS
Gilgamesh
Level 24
God Stats
8W - 4L
1,641 SR
Queue Stats
56W - 54L
1,432 Elo+
Party 1
Hades
Hades
Shadow0TheSlayer
Hades
Level 126
God Stats
3W - 4L
1,445 SR
Queue Stats
128W - 140L
1,428 Elo+
Party 1
Bastet
Bastet
crimsonmp
Bastet
Level 28
God Stats
28W - 25L
1,488 SR
Queue Stats
92W - 89L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
13,135
657
14,020
23,656
16,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Zman2307
Thanatos
19
9 / 3 / 5
14,357
718
18,691
17,165
10,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
daweevil
Thoth
19
6 / 4 / 7
14,160
708
25,956
12,814
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HACKNOMUS
Gilgamesh
19
7 / 3 / 4
14,519
726
13,867
31,228
37,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 7 / 10
12,317
616
15,679
24,953
14,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
crimsonmp
Bastet
17
5 / 7 / 4
13,224
661
10,173
15,001
6,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
17
Kills
12
12
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HACKNOMUS
Gilgamesh
7
3
4
3
L
0
7
10
0.71
W
2
5
11
1.5
W
Thanatos
Zman2307
Thanatos
9
3
5
3.83
L
Bastet
crimsonmp
Bastet
5
7
4
1
W
Thoth
daweevil
Thoth
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,667
Damage
39,719
53,635
Taken
71,182
32,143
Mitigated
57,977
23,545
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HACKNOMUS
Gilgamesh
13,867
3,381
305
3,879
31,228
37,371
708
11,877
18,435
643
31,006
L
15,679
460
788
6,627
24,953
14,376
508
8,979
14,872
65,804
0
W
14,020
4,463
534
7,622
23,656
16,641
586
6,587
17,069
0
31,633
W
Thanatos
Zman2307
Thanatos
18,691
5,847
0
14,390
17,165
10,140
646
6,474
10,691
0
59,773
L
Bastet
crimsonmp
Bastet
10,173
2,965
0
1,578
15,001
6,230
494
5,903
8,756
0
29,331
W
Thoth
daweevil
Thoth
25,956
636
0
999
12,814
5,362
816
3,807
9,007
82,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
40,060
229
Minions Killed
157
11
Camps Cleared
5
1,082,585
Distance Traveled
1,012,688
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,519
726
29
1
1
386,610
3
L
Hades
12,317
616
98
5
2
333,843
3
W
Odin
13,135
657
47
2
2
343,744
2
W
Thanatos
14,357
718
71
4
6
366,360
3
L
Bastet
13,224
661
30
2
2
292,235
1
W
Thoth
14,160
708
111
6
3
372,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role