Player Matchup

Horus
Horus
Big_Daddy_Bobby2
Horus
Level 27
God Stats
18W - 19L
1,307 SR
Queue Stats
41W - 68L
1,246 Elo+
Party 1
Anubis
Anubis
RawLikeSushi
Anubis
Level 65
God Stats
10W - 16L
1,404 SR
Queue Stats
140W - 189L
1,361 Elo+
Party 1
Medusa
Medusa
toneeeey
Medusa
Level 124
God Stats
6W - 1L
1,420 SR
Queue Stats
60W - 44L
1,585 Elo+
Party 1
Team Averages
Level 72
1,377 SR
1,397 Elo+

VS

Team Averages
Level 67
1,478 SR
1,381 Elo+
Chaac
Chaac
Darthgravy0226
Chaac
Level 10
God Stats
5W - 1L
1,551 SR
Queue Stats
38W - 51L
1,316 Elo+
Party 2
Thor
Thor
Slade_WilsonDS
Thor
Level 84
God Stats
4W - 9L
1,461 SR
Queue Stats
107W - 124L
1,457 Elo+
Party 2
Chang'e
Chang'e
scaredbear38
Chang'e
Level 107
God Stats
5W - 4L
1,421 SR
Queue Stats
92W - 121L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,581
583
4,144
9,553
7,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
13
2 / 5 / 1
8,450
650
4,663
8,519
4,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
toneeeey
Medusa
12
1 / 5 / 2
7,792
599
7,711
9,770
4,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,422
725
8,446
7,189
5,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 1 / 6
10,067
774
10,524
5,761
2,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
scaredbear38
Chang'e
14
3 / 2 / 8
9,018
694
5,188
8,682
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
3
0
10
8
L
Anubis
2
5
1
0.5
W
7
1
6
10
W
Chang'e
scaredbear38
Chang'e
3
2
8
3.5
L
Medusa
toneeeey
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,518
Damage
24,158
27,842
Taken
21,632
16,705
Mitigated
9,428
3,641
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,144
1,775
890
1,171
9,553
7,737
23
1,697
7,856
0
12,052
W
8,446
1,276
0
733
7,189
5,242
291
1,724
5,465
1,501
25,246
L
Anubis
4,663
750
0
1,170
8,519
4,645
0
1,775
6,744
30,711
0
W
10,524
2,071
0
624
5,761
2,199
1,769
1,217
4,544
0
46,382
W
Chang'e
scaredbear38
Chang'e
5,188
197
1,615
2,040
8,682
1,987
442
2,291
6,127
21,060
0
L
Medusa
toneeeey
Medusa
7,711
3,528
0
410
9,770
4,323
0
2,328
7,442
0
30,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
28,507
131
Minions Killed
154
4
Camps Cleared
8
641,845
Distance Traveled
722,392
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,581
583
18
1
2
231,338
0
W
Chaac
9,422
725
39
3
3
250,458
1
L
Anubis
8,450
650
62
5
2
198,673
0
W
Thor
10,067
774
77
6
2
235,271
2
W
Chang'e
9,018
694
38
3
3
236,663
2
L
Medusa
7,792
599
51
4
0
211,834
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role