Player Matchup

Tsukuyomi
Tsukuyomi
Chronic_Cyclow
Tsukuyomi
Level 126
God Stats
7W - 6L
1,531 SR
Queue Stats
261W - 249L
1,457 Elo+
Party 2
Nike
Nike
RagnarokeXforce
Nike
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 100L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
egoitz4415
Morgan Le Fay
Level 27
God Stats
2W - 4L
1,301 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 2
Heimdallr
Heimdallr
izalo123
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 2
Jormungandr
Jormungandr
zanahorio3000
Jormungandr
Level 3
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 2
Team Averages
Level 50
1,501 SR
1,429 Elo+

VS

Team Averages
Level 91
1,548 SR
1,469 Elo+
Apollo
Apollo
Chrmar507
Apollo
Level 127
God Stats
3W - 2L
1,655 SR
Queue Stats
207W - 166L
1,545 Elo+
Party 1
Sol
Sol
Dante_the_Manta
Sol
Level 47
God Stats
13W - 9L
1,695 SR
Queue Stats
84W - 111L
1,462 Elo+
Solo
Lancelot
Lancelot
VC-Gods1Replay
Lancelot
Level 37
God Stats
2W - 4L
1,302 SR
Queue Stats
42W - 54L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
xX__SNIPZ_Xx
Ne Zha
Level 126
God Stats
12W - 15L
1,519 SR
Queue Stats
210W - 192L
1,471 Elo+
Party 1
Chaac
Chaac
zSUP3RSA1YANz
Chaac
Level 117
God Stats
19W - 11L
1,569 SR
Queue Stats
126W - 101L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chronic_Cyclow
Tsukuyomi
14
2 / 6 / 1
9,231
462
9,476
18,217
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 2 / 2
10,108
505
12,175
20,893
23,510
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
egoitz4415
Morgan Le Fay
13
1 / 9 / 1
8,641
432
8,304
18,162
9,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
izalo123
Heimdallr
12
0 / 7 / 1
7,344
367
6,314
15,711
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
zanahorio3000
Jormungandr
13
1 / 3 / 0
8,997
450
6,193
20,671
23,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chrmar507
Apollo
19
8 / 0 / 5
11,848
592
24,777
18,741
9,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 5
11,004
550
15,659
17,501
7,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
17
9 / 4 / 4
10,520
526
11,221
14,531
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
16
3 / 0 / 13
10,617
531
12,384
16,219
20,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 1 / 3
10,850
543
10,191
14,471
19,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
26
27
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chrmar507
Apollo
8
0
5
10.5
L
Tsukuyomi
Chronic_Cyclow
Tsukuyomi
2
6
1
0.42
W
6
2
5
4.25
L
3
2
2
2
W
Lancelot
9
4
4
2.75
L
Morgan Le Fay
egoitz4415
Morgan Le Fay
1
9
1
0.17
L
Heimdallr
izalo123
Heimdallr
0
7
1
0.07
W
Ne Zha
3
0
13
9.5
W
0
1
3
1.5
L
Jormungandr
zanahorio3000
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,462
Damage
74,232
93,654
Taken
81,463
71,499
Mitigated
64,740
13,735
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chrmar507
Apollo
24,777
16,759
0
10,853
18,741
9,542
2,280
3,754
14,987
0
135,410
L
Tsukuyomi
Chronic_Cyclow
Tsukuyomi
9,476
2,600
0
5,526
18,217
8,393
0
3,779
14,236
0
70,541
W
15,659
5,096
0
12,000
17,501
7,408
2,610
4,061
13,440
95,088
0
L
12,175
1,817
0
4,152
20,893
23,510
87
2,992
17,766
0
74,180
W
Lancelot
11,221
1,506
0
0
14,531
7,868
0
1,971
12,560
0
61,414
L
Morgan Le Fay
egoitz4415
Morgan Le Fay
8,304
745
0
1,496
18,162
9,209
824
7,273
10,297
52,101
0
L
Heimdallr
izalo123
Heimdallr
6,314
3,018
0
1,317
15,711
7,282
890
153
15,558
0
49,202
W
Ne Zha
12,384
3,492
0
4,108
16,219
20,597
0
3,257
12,962
0
59,320
W
10,191
2,336
0
3,798
14,471
19,325
682
1,454
13,017
0
97,103
L
Jormungandr
zanahorio3000
Jormungandr
6,193
1,661
0
1,244
20,671
23,105
209
481
20,138
40,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
54,839
468
Minions Killed
691
0
Camps Cleared
0
1,826,685
Distance Traveled
2,026,724
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,848
592
209
10
0
390,804
4
L
Tsukuyomi
9,231
462
125
6
0
360,634
1
W
Sol
11,004
550
167
8
0
344,798
2
L
Nike
10,108
505
111
6
0
378,736
3
W
Lancelot
10,520
526
85
4
0
478,335
0
L
Morgan Le Fay
8,641
432
95
5
0
314,506
4
L
Heimdallr
7,344
367
77
4
0
377,967
6
W
Ne Zha
10,617
531
51
3
0
413,997
1
W
Chaac
10,850
543
179
9
0
398,790
5
L
Jormungandr
8,997
450
60
3
0
394,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role