Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
DolllsDevil
Ravana
Level 154
God Stats
2W - 0L
1,630 SR
Queue Stats
141W - 144L
1,526 Elo+
Party 3
Izanami
Izanami
Enstalling
Izanami
Level 119
God Stats
52W - 23L
1,785 SR
Queue Stats
124W - 103L
1,520 Elo+
Party 3
Tiamat
Tiamat
S008 Li3737
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Zounkla
Bellona
Level 160
God Stats
5W - 3L
1,776 SR
Queue Stats
507W - 432L
1,624 Elo+
Party 3
Team Averages
Level 110
1,638 SR
1,534 Elo+

VS

Team Averages
Level 78
1,521 SR
1,509 Elo+
Skadi
Skadi
Bricksquad2X
Skadi
Level 113
God Stats
3W - 2L
1,709 SR
Queue Stats
11W - 9L
1,576 Elo+
Party 2
Khepri
Khepri
Davidomatico_8
Khepri
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 31L
1,500 Elo+
Party 2
Mercury
Mercury
ExcaliburWeapon
Mercury
Level 139
God Stats
12W - 18L
1,602 SR
Queue Stats
213W - 213L
1,485 Elo+
Party 1
Chaac
Chaac
NickVo623
Chaac
Level 46
God Stats
9W - 8L
1,653 SR
Queue Stats
71W - 93L
1,457 Elo+
Solo
Sol
Sol
UltimaWeapon1000
Sol
Level 46
God Stats
0W - 4L
1,139 SR
Queue Stats
78W - 67L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 5 / 2
7,529
538
6,686
11,889
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
14
1 / 2 / 4
8,201
586
7,495
10,015
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Enstalling
Izanami
14
4 / 2 / 0
8,883
635
7,631
10,035
3,904
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 2 / 1
6,782
484
1,512
7,584
6,289
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zounkla
Bellona
14
6 / 1 / 1
8,875
634
13,561
12,678
12,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
7,889
564
8,810
9,079
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 1
6,553
468
2,123
8,629
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 5
7,436
531
4,358
11,555
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
NickVo623
Chaac
7
0 / 3 / 0
5,455
390
3,300
9,997
6,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 3
7,150
511
10,083
12,690
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
15
Kills
11
12
Deaths
15
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
5
2
1
L
4
2
2
2.5
L
1
3
1
0.5
W
Ravana
1
2
4
1.5
W
Izanami
Enstalling
Izanami
4
2
0
2
L
3
3
5
1.83
L
Chaac
NickVo623
Chaac
0
3
0
0
W
Tiamat
0
2
1
0.25
L
3
4
3
1.13
W
Bellona
Zounkla
Bellona
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
28,674
52,201
Taken
51,950
31,947
Mitigated
25,232
17,232
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,686
3,905
0
1,493
11,889
4,266
0
3,989
7,900
0
36,530
L
8,810
3,496
0
1,336
9,079
3,010
0
524
8,555
0
63,550
L
2,123
243
0
1,196
8,629
6,115
0
191
8,438
19,931
0
W
Ravana
7,495
2,472
0
4,770
10,015
4,523
0
2,787
7,228
0
71,126
W
Izanami
Enstalling
Izanami
7,631
4,714
0
3,375
10,035
3,904
1,003
520
9,515
0
74,505
L
4,358
2,154
0
760
11,555
4,149
0
106
11,449
0
40,154
L
Chaac
NickVo623
Chaac
3,300
961
0
2,847
9,997
6,699
0
0
9,997
0
25,063
W
Tiamat
1,512
173
25
1,809
7,584
6,289
1,062
2,273
5,311
34,936
0
L
10,083
3,018
0
4,903
12,690
5,259
0
748
11,942
43,048
5,052
W
Bellona
Zounkla
Bellona
13,561
6,709
0
5,760
12,678
12,965
0
1,634
11,044
62
65,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
34,483
468
Minions Killed
288
0
Camps Cleared
0
1,386,642
Distance Traveled
1,301,091
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,529
538
52
4
0
266,747
1
L
Skadi
7,889
564
89
6
0
268,533
5
L
Khepri
6,553
468
36
3
0
259,633
2
W
Ravana
8,201
586
116
8
0
319,315
4
W
Izanami
8,883
635
125
9
0
244,378
3
L
Mercury
7,436
531
62
4
0
312,899
4
L
Chaac
5,455
390
41
3
0
202,560
0
W
Tiamat
6,782
484
66
5
0
258,658
0
L
Sol
7,150
511
60
4
0
257,466
2
W
Bellona
8,875
634
109
8
0
297,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role