Player Matchup

Heimdallr
Heimdallr
ComedyLegion
Heimdallr
Level 128
God Stats
18W - 20L
1,593 SR
Queue Stats
175W - 153L
1,515 Elo+
Party 1
Zeus
Zeus
MyticalBlack
Zeus
Level 157
God Stats
69W - 39L
1,573 SR
Queue Stats
143W - 129L
1,507 Elo+
Party 1
Achilles
Achilles
TheSnugggler
Achilles
Level 68
God Stats
1W - 0L
1,651 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
likanvera
Ganesha
Level 154
God Stats
14W - 8L
1,616 SR
Queue Stats
59W - 42L
1,535 Elo+
Party 1
Fenrir
Fenrir
shadowamart
Fenrir
Level 156
God Stats
1W - 2L
1,517 SR
Queue Stats
60W - 56L
1,554 Elo+
Party 1
Team Averages
Level 133
1,590 SR
1,522 Elo+

VS

Team Averages
Level 106
1,588 SR
1,490 Elo+
Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Chiefwardaddy
Guan Yu
Level 136
God Stats
3W - 1L
1,624 SR
Queue Stats
27W - 27L
1,494 Elo+
Solo
Jing Wei
Jing Wei
FindingEye
Jing Wei
Level 107
God Stats
1W - 1L
1,770 SR
Queue Stats
43W - 58L
1,419 Elo+
Solo
Cthulhu
Cthulhu
German-Sociopath
Cthulhu
Level 42
God Stats
6W - 4L
1,541 SR
Queue Stats
62W - 74L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
xTHA BOOGIEMANo
Ao Kuang
Level 103
God Stats
2W - 3L
1,505 SR
Queue Stats
12W - 12L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ComedyLegion
Heimdallr
19
9 / 0 / 0
11,626
894
10,434
10,069
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 0 / 3
10,563
813
10,398
3,484
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TheSnugggler
Achilles
15
1 / 2 / 10
9,052
696
9,451
12,146
10,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
likanvera
Ganesha
16
0 / 2 / 15
9,328
718
8,492
12,276
7,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
3 / 3 / 9
9,788
753
5,521
13,460
6,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 3 / 2
8,366
644
3,900
7,542
2,522
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
15
1 / 1 / 1
8,560
658
5,547
12,168
10,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
FindingEye
Jing Wei
17
3 / 3 / 2
9,433
726
7,477
11,773
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 4
7,963
613
8,893
12,134
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
16
3 / 5 / 2
9,235
710
6,691
14,448
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
16
Kills
7
7
Deaths
16
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
2
0.33
L
Guan Yu
1
1
1
1.5
W
Heimdallr
ComedyLegion
Heimdallr
9
0
0
9
L
Jing Wei
FindingEye
Jing Wei
3
3
2
1.33
L
0
4
4
0.5
W
3
0
3
4.5
W
Achilles
TheSnugggler
Achilles
1
2
10
3
W
Ganesha
likanvera
Ganesha
0
2
15
3.75
W
Fenrir
3
3
9
2.5
L
Ao Kuang
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
32,508
51,435
Taken
58,065
31,339
Mitigated
34,178
9,587
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,900
936
0
954
7,542
2,522
0
2,398
4,950
0
27,540
L
Guan Yu
5,547
480
840
2,478
12,168
10,343
0
4,170
7,521
0
22,184
W
Heimdallr
ComedyLegion
Heimdallr
10,434
4,833
0
2,681
10,069
5,572
1,626
4,176
5,716
0
52,731
L
Jing Wei
FindingEye
Jing Wei
7,477
6,179
0
1,803
11,773
4,406
545
4,268
7,117
0
37,788
L
8,893
437
303
1,884
12,134
8,886
0
4,145
7,541
19,344
0
W
10,398
910
0
798
3,484
1,425
942
703
2,740
57,966
0
W
Achilles
TheSnugggler
Achilles
9,451
1,772
0
2,618
12,146
10,320
506
1,925
10,103
0
22,957
W
Ganesha
likanvera
Ganesha
8,492
681
0
1,188
12,276
7,303
662
3,993
8,087
23,394
0
W
Fenrir
5,521
1,509
0
2,302
13,460
6,719
0
3,282
9,998
0
25,006
L
Ao Kuang
6,691
2,127
0
3,058
14,448
8,021
0
2,349
11,848
23,557
3,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
43,557
308
Minions Killed
217
0
Camps Cleared
0
1,388,164
Distance Traveled
1,245,604
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,366
644
61
5
0
274,304
5
L
Guan Yu
8,560
658
33
3
0
215,182
0
W
Heimdallr
11,626
894
111
9
0
267,333
1
L
Jing Wei
9,433
726
74
6
0
276,348
5
L
Cthulhu
7,963
613
15
1
0
235,583
0
W
Zeus
10,563
813
99
8
0
252,556
3
W
Achilles
9,052
696
32
2
0
304,461
3
W
Ganesha
9,328
718
3
0
0
279,012
3
W
Fenrir
9,788
753
63
5
0
284,802
2
L
Ao Kuang
9,235
710
34
3
0
244,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role