Player Matchup

Anubis
Anubis
DOAJabs
Anubis
Level 71
God Stats
1W - 1L
1,513 SR
Queue Stats
49W - 13L
1,801 Elo+
Party 1
Ullr
Ullr
IILobsterKingII
Ullr
Level 129
God Stats
12W - 7L
1,676 SR
Queue Stats
520W - 302L
1,760 Elo+
Party 1
Ne Zha
Ne Zha
RetroSenpaii
Ne Zha
Level 156
God Stats
7W - 7L
1,630 SR
Queue Stats
805W - 724L
1,490 Elo+
Solo
Hun Batz
Hun Batz
carnagecorpse
Hun Batz
Level 157
God Stats
5W - 3L
1,812 SR
Queue Stats
310W - 217L
1,706 Elo+
Party 1
Kumbhakarna
Kumbhakarna
claythames17
Kumbhakarna
Level 152
God Stats
6W - 2L
1,742 SR
Queue Stats
381W - 261L
1,653 Elo+
Party 1
Team Averages
Level 133
1,674 SR
1,682 Elo+

VS

Team Averages
Level 143
1,726 SR
1,626 Elo+
Sun Wukong
Sun Wukong
Destructor297
Sun Wukong
Level 149
God Stats
1W - 1L
1,470 SR
Queue Stats
162W - 170L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
Dr Koch7403
Zhong Kui
Level 146
God Stats
3W - 0L
1,753 SR
Queue Stats
304W - 256L
1,625 Elo+
Party 2
Mercury
Mercury
SwaggerTom
Mercury
Level 127
God Stats
7W - 3L
1,765 SR
Queue Stats
313W - 246L
1,603 Elo+
Party 2
Rama
Rama
monkeywolves
Rama
Level 148
God Stats
6W - 3L
1,855 SR
Queue Stats
257W - 260L
1,669 Elo+
Solo
Sol
Sol
uglyDariiin
Sol
Level 147
God Stats
20W - 9L
1,789 SR
Queue Stats
173W - 164L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DOAJabs
Anubis
19
8 / 9 / 2
12,540
545
20,697
23,283
14,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 2
10,992
478
11,224
19,749
8,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
19
2 / 5 / 3
12,182
530
20,881
29,158
26,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
carnagecorpse
Hun Batz
15
1 / 9 / 4
9,902
431
11,030
21,899
9,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
claythames17
Kumbhakarna
15
1 / 5 / 6
10,184
443
6,150
25,399
31,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destructor297
Sun Wukong
19
5 / 2 / 7
13,296
578
20,631
27,179
29,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Dr Koch7403
Zhong Kui
16
5 / 5 / 11
11,976
521
13,499
20,022
30,113
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
SwaggerTom
Mercury
20
8 / 4 / 8
12,859
559
12,326
21,281
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 1 / 4
13,769
599
22,084
20,358
8,916
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 3 / 14
13,534
588
26,236
23,015
8,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
13
Kills
34
34
Deaths
15
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
DOAJabs
Anubis
8
9
2
1
W
Sun Wukong
Destructor297
Sun Wukong
5
2
7
4.25
W
Zhong Kui
Dr Koch7403
Zhong Kui
5
5
11
2.1
L
1
6
2
0.33
L
Ne Zha
2
5
3
0.7
W
Mercury
SwaggerTom
Mercury
8
4
8
3
L
Hun Batz
carnagecorpse
Hun Batz
1
9
4
0.33
L
Kumbhakarna
claythames17
Kumbhakarna
1
5
6
0.8
W
10
1
4
12
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,982
Damage
94,776
119,488
Taken
111,855
90,682
Mitigated
85,894
31,704
Healing
40,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DOAJabs
Anubis
20,697
705
0
7,192
23,283
14,570
0
15,011
8,272
90,564
0
W
Sun Wukong
Destructor297
Sun Wukong
20,631
5,561
0
10,077
27,179
29,110
605
1,179
25,973
0
108,038
W
Zhong Kui
Dr Koch7403
Zhong Kui
13,499
1,630
0
2,495
20,022
30,113
252
8,583
11,135
39,669
0
L
11,224
4,037
0
462
19,749
8,385
3,360
2,143
17,606
0
100,901
L
Ne Zha
20,881
6,807
0
13,861
29,158
26,749
0
4,529
24,629
282
118,246
W
Mercury
SwaggerTom
Mercury
12,326
6,306
0
3,112
21,281
9,703
1,341
3,440
17,765
0
138,082
L
Hun Batz
carnagecorpse
Hun Batz
11,030
4,048
0
3,938
21,899
9,878
0
6,121
15,778
22
68,389
L
Kumbhakarna
claythames17
Kumbhakarna
6,150
844
634
5,617
25,399
31,100
0
11,931
13,468
37,457
0
W
22,084
18,800
0
10,212
20,358
8,916
820
2,314
18,008
0
132,736
W
26,236
11,839
0
14,697
23,015
8,052
4,287
11,191
11,494
134,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,800
Gold Earned
65,434
669
Minions Killed
753
0
Camps Cleared
0
2,046,549
Distance Traveled
2,119,492
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,540
545
148
6
0
332,118
3
W
Sun Wukong
13,296
578
189
8
0
422,269
1
W
Zhong Kui
11,976
521
37
2
0
385,463
3
L
Ullr
10,992
478
157
7
0
411,951
4
L
Ne Zha
12,182
530
213
9
0
438,003
8
W
Mercury
12,859
559
155
7
0
465,313
5
L
Hun Batz
9,902
431
94
4
0
425,460
5
L
Kumbhakarna
10,184
443
57
2
0
439,017
2
W
Rama
13,769
599
195
8
0
429,482
2
W
Sol
13,534
588
177
8
0
416,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role