Player Matchup

Sylvanus
Sylvanus
I Are Ritz
Sylvanus
Level 145
God Stats
5W - 8L
1,562 SR
Queue Stats
257W - 300L
1,587 Elo+
Solo
Ishtar
Ishtar
L3gi0n2799
Ishtar
Level 158
God Stats
68W - 47L
1,708 SR
Queue Stats
213W - 190L
1,612 Elo+
Solo
Sol
Sol
SnEaXy SnAkE
Sol
Level 156
God Stats
5W - 6L
1,501 SR
Queue Stats
131W - 147L
1,614 Elo+
Solo
Lancelot
Lancelot
iBlueFlxme
Lancelot
Level 127
God Stats
10W - 4L
1,785 SR
Queue Stats
172W - 151L
1,615 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pBasicc
Ah Muzen Cab
Level 116
God Stats
2W - 2L
1,821 SR
Queue Stats
339W - 306L
1,607 Elo+
Solo
Team Averages
Level 140
1,675 SR
1,607 Elo+

VS

Team Averages
Level 137
1,472 SR
1,636 Elo+
Charybdis
Charybdis
Currxn2081
Charybdis
Level 89
God Stats
1W - 8L
1,246 SR
Queue Stats
418W - 415L
1,576 Elo+
Solo
King Arthur
King Arthur
Mamba Modee
King Arthur
Level 160
God Stats
108W - 115L
1,597 SR
Queue Stats
415W - 383L
1,684 Elo+
Solo
Ne Zha
Ne Zha
MeLikeDinosaurs
Ne Zha
Level 148
God Stats
1W - 1L
1,806 SR
Queue Stats
27W - 26L
1,677 Elo+
Solo
Sobek
Sobek
SabresOwn
Sobek
Level 160
God Stats
3W - 8L
1,191 SR
Queue Stats
475W - 465L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
Waltezzz
Baron Samedi
Level 128
God Stats
6W - 7L
1,520 SR
Queue Stats
85W - 80L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I Are Ritz
Sylvanus
11
0 / 1 / 4
6,117
510
4,628
9,095
4,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ishtar
L3gi0n2799
Ishtar
12
2 / 1 / 1
6,997
583
7,690
8,531
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 2
8,016
668
7,704
7,391
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
iBlueFlxme
Lancelot
13
3 / 0 / 2
7,659
638
4,516
8,109
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
pBasicc
Ah Muzen Cab
12
2 / 1 / 0
7,587
632
6,020
6,409
3,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Currxn2081
Charybdis
10
0 / 2 / 1
5,430
453
4,979
8,258
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mamba Modee
King Arthur
6
0 / 0 / 0
4,809
401
883
3,529
2,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 1
6,395
533
4,294
13,800
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
SabresOwn
Sobek
9
1 / 2 / 0
5,338
445
2,595
11,979
9,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Waltezzz
Baron Samedi
10
2 / 3 / 0
6,014
501
7,283
8,780
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Currxn2081
Charybdis
0
2
1
0.25
W
Sylvanus
I Are Ritz
Sylvanus
0
1
4
2
W
Ishtar
L3gi0n2799
Ishtar
2
1
1
2.5
L
King Arthur
Mamba Modee
King Arthur
0
0
0
0
L
0
4
1
0.13
L
Sobek
SabresOwn
Sobek
1
2
0
0.5
W
4
0
2
5
L
Baron Samedi
Waltezzz
Baron Samedi
2
3
0
0.67
W
Lancelot
iBlueFlxme
Lancelot
3
0
2
4
W
Ah Muzen Cab
pBasicc
Ah Muzen Cab
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,558
Damage
20,034
39,535
Taken
46,346
19,032
Mitigated
25,093
21,564
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Currxn2081
Charybdis
4,979
2,243
0
3,705
8,258
2,313
0
648
7,610
0
43,347
W
Sylvanus
I Are Ritz
Sylvanus
4,628
1,380
2,094
3,836
9,095
4,967
76
3,947
5,148
26,447
0
W
Ishtar
L3gi0n2799
Ishtar
7,690
4,869
0
4,133
8,531
3,017
1,572
1,241
7,290
0
49,979
L
King Arthur
Mamba Modee
King Arthur
883
58
0
592
3,529
2,436
0
0
3,529
0
19,182
L
4,294
1,834
0
5,808
13,800
5,241
0
1,822
11,978
0
49,262
L
Sobek
SabresOwn
Sobek
2,595
249
251
3,981
11,979
9,194
0
3,267
8,712
23,931
0
W
7,704
3,838
0
5,225
7,391
3,371
1,949
3,509
3,882
53,484
8,593
L
Baron Samedi
Waltezzz
Baron Samedi
7,283
645
343
2,690
8,780
5,909
0
5,272
3,508
34,371
0
W
Lancelot
iBlueFlxme
Lancelot
4,516
1,714
0
2,849
8,109
4,059
0
909
7,200
0
64,495
W
Ah Muzen Cab
pBasicc
Ah Muzen Cab
6,020
2,534
0
3,427
6,409
3,618
942
1,119
5,290
0
51,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
27,986
430
Minions Killed
311
0
Camps Cleared
0
1,128,456
Distance Traveled
990,253
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,430
453
68
6
0
189,249
0
W
Sylvanus
6,117
510
44
4
0
186,082
1
W
Ishtar
6,997
583
79
7
0
197,319
0
L
King Arthur
4,809
401
37
3
0
103,805
1
L
Ne Zha
6,395
533
112
9
0
249,130
0
L
Sobek
5,338
445
33
3
0
230,252
1
W
Sol
8,016
668
104
9
0
216,127
2
L
Baron Samedi
6,014
501
61
5
0
217,817
3
W
Lancelot
7,659
638
99
8
0
301,151
1
W
Ah Muzen Cab
7,587
632
104
9
0
227,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role