Player Matchup

Baron Samedi
Baron Samedi
A丶Lelouch
Baron Samedi
Level 86
God Stats
34W - 17L
1,445 SR
Queue Stats
712W - 539L
1,621 Elo+
Solo
Ymir
Ymir
Sytherip
Ymir
Level 154
God Stats
15W - 23L
1,481 SR
Queue Stats
392W - 397L
1,566 Elo+
Solo
Neith
Neith
elements91
Neith
Level 37
God Stats
2W - 3L
1,456 SR
Queue Stats
19W - 21L
1,398 Elo+
Solo
Lancelot
Lancelot
xXMETALLICA83Xx
Lancelot
Level 126
God Stats
17W - 22L
1,650 SR
Queue Stats
171W - 173L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zombiejunge
Morgan Le Fay
Level 47
God Stats
7W - 15L
1,176 SR
Queue Stats
11W - 21L
1,343 Elo+
Solo
Team Averages
Level 90
1,441 SR
1,494 Elo+

VS

Team Averages
Level 132
1,693 SR
1,733 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GoldenLucky
Charybdis
Level 159
God Stats
50W - 14L
1,751 SR
Queue Stats
1,119W - 285L
1,750 Elo+
Party 1
Ganesha
Ganesha
RezelMine
Ganesha
Level 129
God Stats
32W - 9L
1,802 SR
Queue Stats
1,000W - 269L
1,745 Elo+
Party 1
Achilles
Achilles
YokotaSan
Achilles
Level 157
God Stats
6W - 1L
1,574 SR
Queue Stats
964W - 211L
1,853 Elo+
Party 1
Poseidon
Poseidon
motyappu
Poseidon
Level 109
God Stats
32W - 9L
1,838 SR
Queue Stats
1,051W - 258L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A丶Lelouch
Baron Samedi
16
1 / 5 / 1
10,116
1,012
15,151
16,460
10,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
15
0 / 6 / 1
9,401
940
6,325
28,712
37,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
15
0 / 3 / 2
9,419
942
6,920
13,592
5,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
15
1 / 3 / 1
9,521
952
11,405
13,082
6,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
zombiejunge
Morgan Le Fay
15
1 / 1 / 1
9,435
944
5,562
7,796
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

183

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
0 / 1 / 13
9,836
984
5,419
6,104
3,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
GoldenLucky
Charybdis
17
4 / 0 / 13
10,704
1,070
29,043
8,013
3,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
RezelMine
Ganesha
17
0 / 0 / 17
11,520
1,152
9,408
13,280
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
YokotaSan
Achilles
17
11 / 0 / 6
12,229
1,223
17,706
14,140
16,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 2 / 8
10,616
1,062
13,828
8,267
3,872
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
3
Kills
18
18
Deaths
3
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
13
6.5
L
Baron Samedi
A丶Lelouch
Baron Samedi
1
5
1
0.3
W
Charybdis
GoldenLucky
Charybdis
4
0
13
10.5
W
Ganesha
RezelMine
Ganesha
0
0
17
8.5
L
Ymir
0
6
1
0.08
W
Achilles
YokotaSan
Achilles
11
0
6
14
L
Neith
0
3
2
0.33
L
Lancelot
1
3
1
0.5
L
Morgan Le Fay
zombiejunge
Morgan Le Fay
1
1
1
1.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,363
Damage
75,404
79,642
Taken
49,804
63,296
Mitigated
44,738
10,281
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,419
872
595
772
6,104
3,808
0
3,873
2,231
23,252
0
L
Baron Samedi
A丶Lelouch
Baron Samedi
15,151
781
2,973
3,099
16,460
10,033
0
5,347
11,113
43,280
0
W
Charybdis
GoldenLucky
Charybdis
29,043
12,212
0
160
8,013
3,990
0
5,723
2,290
0
55,866
W
Ganesha
RezelMine
Ganesha
9,408
483
0
1,598
13,280
16,586
0
7,401
5,879
15,716
0
L
Ymir
6,325
1,032
225
262
28,712
37,186
0
7,443
21,269
18,378
0
W
Achilles
YokotaSan
Achilles
17,706
4,350
1,099
5,297
14,140
16,482
0
5,834
8,306
0
24,778
L
Neith
6,920
3,969
0
1,709
13,592
5,263
0
7,501
6,091
0
22,786
L
Lancelot
11,405
2,500
0
1,537
13,082
6,856
0
4,867
8,215
0
21,136
L
Morgan Le Fay
zombiejunge
Morgan Le Fay
5,562
840
0
476
7,796
3,958
0
3,497
4,299
16,859
0
W
13,828
2,174
0
0
8,267
3,872
0
4,207
4,060
33,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
54,905
194
Minions Killed
192
9
Camps Cleared
9
956,504
Distance Traveled
996,046
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,836
984
45
5
3
162,416
0
L
Baron Samedi
10,116
1,012
68
7
1
197,561
0
W
Charybdis
10,704
1,070
65
7
1
192,738
0
W
Ganesha
11,520
1,152
0
0
0
219,295
1
L
Ymir
9,401
940
32
3
0
187,660
0
W
Achilles
12,229
1,223
17
2
1
217,263
0
L
Neith
9,419
942
49
5
2
153,693
0
L
Lancelot
9,521
952
22
2
3
219,355
0
L
Morgan Le Fay
9,435
944
23
2
3
198,235
0
W
Poseidon
10,616
1,062
65
7
4
204,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role