Player Matchup

Izanami
Izanami
Crytiskk
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
Thor3114
Lancelot
Level 56
God Stats
2W - 1L
1,233 SR
Queue Stats
16W - 25L
1,470 Elo+
Solo
Bacchus
Bacchus
magpieman
Bacchus
Level 60
God Stats
14W - 9L
1,650 SR
Queue Stats
33W - 23L
1,599 Elo+
Party 1
Team Averages
Level 40
1,461 SR
1,523 Elo+

VS

Team Averages
Level 97
1,530 SR
1,413 Elo+
Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Rockosunshine
Discordia
Level 80
God Stats
3W - 1L
1,327 SR
Queue Stats
6W - 5L
1,330 Elo+
Solo
Horus
Horus
Святогор
Horus
Level 128
God Stats
2W - 2L
1,764 SR
Queue Stats
69W - 102L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crytiskk
Izanami
11
0 / 11 / 2
8,163
583
6,819
15,756
4,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Thor3114
Lancelot
14
5 / 7 / 0
10,169
726
19,633
21,180
16,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
magpieman
Bacchus
12
0 / 8 / 2
8,467
605
5,592
18,623
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
15 / 1 / 10
11,662
833
25,301
17,443
9,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rockosunshine
Discordia
16
8 / 3 / 13
11,039
789
11,777
8,305
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 21
11,033
788
10,726
20,607
28,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
5
Kills
26
26
Deaths
5
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
1
10
20
L
Izanami
Crytiskk
Izanami
0
11
2
0.09
W
Discordia
Rockosunshine
Discordia
8
3
13
4.83
L
Lancelot
Thor3114
Lancelot
5
7
0
0.71
L
Bacchus
magpieman
Bacchus
0
8
2
0.13
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
47,804
55,559
Taken
46,355
39,105
Mitigated
41,807
7,066
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
25,301
7,449
0
2,764
17,443
9,745
1,019
1,929
15,514
0
46,358
L
Izanami
Crytiskk
Izanami
6,819
4,461
0
565
15,756
4,598
15
2,183
13,573
0
23,142
W
Discordia
Rockosunshine
Discordia
11,777
1,148
0
750
8,305
3,696
674
1,364
6,941
47,947
0
L
Lancelot
Thor3114
Lancelot
19,633
3,305
0
3,162
21,180
16,744
0
4,984
16,196
0
37,679
L
Bacchus
magpieman
Bacchus
5,592
820
169
3,170
18,623
17,763
0
4,848
13,775
16,416
0
W
10,726
5,043
4,523
7,569
20,607
28,366
531
2,992
17,615
0
15,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
33,734
102
Minions Killed
137
3
Camps Cleared
8
683,817
Distance Traveled
801,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,662
833
56
4
3
293,339
0
L
Izanami
8,163
583
46
3
1
203,068
0
W
Discordia
11,039
789
73
5
3
238,726
0
L
Lancelot
10,169
726
34
2
1
238,554
0
L
Bacchus
8,467
605
22
2
1
242,195
0
W
Horus
11,033
788
8
1
2
269,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role