Player Matchup

Artio
Artio
ChiefJ3
Artio
Level 51
God Stats
8W - 16L
1,440 SR
Queue Stats
49W - 133L
1,257 Elo+
Solo
Zhong Kui
Zhong Kui
Conker
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,555 Elo+
Party 2
Xbalanque
Xbalanque
Delterian
Xbalanque
Level 58
God Stats
4W - 1L
1,832 SR
Queue Stats
17W - 9L
1,582 Elo+
Party 2
Team Averages
Level 65
1,591 SR
1,465 Elo+

VS

Team Averages
Level 128
1,624 SR
1,635 Elo+
Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Lïcht
Sol
Level 148
God Stats
1W - 0L
1,873 SR
Queue Stats
112W - 23L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChiefJ3
Artio
9
0 / 2 / 2
5,705
634
4,434
12,897
10,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Conker
Zhong Kui
9
2 / 5 / 1
6,352
706
9,136
13,271
8,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Delterian
Xbalanque
9
1 / 4 / 1
6,312
701
9,946
11,232
4,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 2 / 6
7,586
843
9,321
10,547
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
 
Izanami
12
2 / 0 / 9
7,280
809
5,933
5,812
2,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Lïcht
Sol
13
4 / 1 / 7
7,849
872
18,336
11,331
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
11
11
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
6
4
W
Izanami
 
Izanami
2
0
9
6.5
L
Artio
ChiefJ3
Artio
0
2
2
0.5
L
Zhong Kui
Conker
Zhong Kui
2
5
1
0.5
L
Xbalanque
Delterian
Xbalanque
1
4
1
0.38
W
Sol
Lïcht
Sol
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,516
Damage
33,590
37,400
Taken
27,690
23,995
Mitigated
13,746
4,469
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,321
1,182
0
3,678
10,547
7,408
257
5,572
4,325
0
18,300
W
Izanami
 
Izanami
5,933
3,942
0
1,225
5,812
2,177
1,372
2,354
3,202
0
27,597
L
Artio
ChiefJ3
Artio
4,434
29
506
1,617
12,897
10,831
0
6,271
6,382
7,627
0
L
Zhong Kui
Conker
Zhong Kui
9,136
1,415
0
1,453
13,271
8,307
0
5,272
7,744
16,682
0
L
Xbalanque
Delterian
Xbalanque
9,946
4,009
0
893
11,232
4,857
0
6,939
4,293
0
25,437
W
Sol
Lïcht
Sol
18,336
8,477
0
7,736
11,331
4,161
1,338
4,347
6,500
43,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,369
Gold Earned
22,715
70
Minions Killed
126
1
Camps Cleared
7
517,139
Distance Traveled
526,430
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,586
843
22
2
1
181,377
2
W
Izanami
7,280
809
56
6
2
175,792
2
L
Artio
5,705
634
6
1
0
206,721
1
L
Zhong Kui
6,352
706
28
3
1
156,601
0
L
Xbalanque
6,312
701
36
4
0
153,817
0
W
Sol
7,849
872
48
5
4
169,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role