Player Matchup

Ishtar
Ishtar
AmarokAdalwolf
Ishtar
Level 69
God Stats
7W - 4L
1,310 SR
Queue Stats
186W - 160L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
PsychUno
Baron Samedi
Level 160
God Stats
3W - 0L
1,440 SR
Queue Stats
36W - 25L
1,690 Elo+
Party 1
Hercules
Hercules
trainwreck420
Hercules
Level 103
God Stats
4W - 4L
1,568 SR
Queue Stats
12W - 16L
1,517 Elo+
Solo
Team Averages
Level 111
1,439 SR
1,593 Elo+

VS

Team Averages
Level 108
1,528 SR
1,545 Elo+
Baron Samedi
Baron Samedi
MatzhyE
Baron Samedi
Level 45
God Stats
4W - 7L
1,465 SR
Queue Stats
51W - 74L
1,417 Elo+
Solo
King Arthur
King Arthur
SadLofiBoii
King Arthur
Level 139
God Stats
4W - 5L
1,349 SR
Queue Stats
107W - 106L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
constanti
Ah Muzen Cab
Level 139
God Stats
14W - 5L
1,770 SR
Queue Stats
47W - 35L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
10,513
956
17,654
13,257
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PsychUno
Baron Samedi
14
2 / 2 / 10
8,613
783
9,881
10,357
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
trainwreck420
Hercules
11
1 / 5 / 8
7,807
710
5,432
17,120
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MatzhyE
Baron Samedi
12
2 / 4 / 6
7,695
700
9,657
10,666
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SadLofiBoii
King Arthur
12
2 / 6 / 5
7,577
689
10,515
17,188
14,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
constanti
Ah Muzen Cab
13
5 / 3 / 3
8,383
762
13,921
9,991
4,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
9
9
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
Baron Samedi
MatzhyE
Baron Samedi
2
4
6
1.25
W
Baron Samedi
PsychUno
Baron Samedi
2
2
10
3.5
L
King Arthur
SadLofiBoii
King Arthur
2
6
5
0.75
L
Ah Muzen Cab
constanti
Ah Muzen Cab
5
3
3
2.17
W
Hercules
trainwreck420
Hercules
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
34,093
40,734
Taken
37,845
24,735
Mitigated
23,041
15,531
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,654
10,242
0
4,656
13,257
6,958
759
3,407
9,665
0
46,249
L
Baron Samedi
MatzhyE
Baron Samedi
9,657
424
719
2,938
10,666
4,712
202
3,974
6,491
21,550
0
W
Baron Samedi
PsychUno
Baron Samedi
9,881
512
1,433
3,050
10,357
5,644
530
3,313
6,756
32,248
0
L
King Arthur
SadLofiBoii
King Arthur
10,515
1,358
0
2,218
17,188
14,319
0
3,790
13,115
3,121
16,006
L
Ah Muzen Cab
constanti
Ah Muzen Cab
13,921
3,632
0
2,118
9,991
4,010
492
2,351
7,528
0
42,668
W
Hercules
trainwreck420
Hercules
5,432
2,576
931
5,461
17,120
12,133
346
5,168
11,654
0
10,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
23,655
119
Minions Killed
125
5
Camps Cleared
5
607,856
Distance Traveled
634,672
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,513
956
71
6
2
212,599
2
L
Baron Samedi
7,695
700
36
3
0
216,436
2
W
Baron Samedi
8,613
783
40
4
3
197,339
3
L
King Arthur
7,577
689
26
2
0
213,796
2
L
Ah Muzen Cab
8,383
762
63
6
5
204,440
4
W
Hercules
7,807
710
8
1
0
197,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role