Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Ambussing
Medusa
Level 49
God Stats
7W - 10L
1,551 SR
Queue Stats
133W - 154L
1,496 Elo+
Party 1
Bacchus
Bacchus
YvngMoney99
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,310 Elo+
Party 1
Team Averages
Level 52
1,517 SR
1,436 Elo+

VS

Team Averages
Level 145
1,618 SR
1,517 Elo+
Heimdallr
Heimdallr
CDUB72
Heimdallr
Level 152
God Stats
26W - 21L
1,563 SR
Queue Stats
154W - 165L
1,455 Elo+
Party 2
Horus
Horus
Purp13P3ngw1n
Horus
Level 155
God Stats
12W - 4L
1,741 SR
Queue Stats
93W - 71L
1,597 Elo+
Solo
Ra
Ra
Sporkoverlord18
Ra
Level 128
God Stats
6W - 7L
1,550 SR
Queue Stats
119W - 103L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 6 / 3
7,086
644
6,677
9,048
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Ambussing
Medusa
11
3 / 4 / 1
7,426
675
8,768
10,299
3,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
YvngMoney99
Bacchus
10
1 / 3 / 2
7,228
657
6,011
8,957
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CDUB72
Heimdallr
12
3 / 3 / 8
8,054
732
6,948
9,530
5,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 8
8,926
811
5,841
12,836
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
6 / 1 / 4
8,895
809
11,012
9,518
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
3
0.42
L
Medusa
Ambussing
Medusa
3
4
1
0.88
W
Heimdallr
CDUB72
Heimdallr
3
3
8
2.33
W
4
1
8
8
W
6
1
4
8
L
Bacchus
YvngMoney99
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
23,801
28,304
Taken
31,884
17,050
Mitigated
23,156
1,382
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,677
542
0
0
9,048
3,406
0
4,105
4,943
25,883
0
L
Medusa
Ambussing
Medusa
8,768
3,632
0
710
10,299
3,970
0
3,512
6,787
0
18,493
W
Heimdallr
CDUB72
Heimdallr
6,948
2,583
0
943
9,530
5,049
523
5,223
4,307
48
20,749
W
5,841
2,184
481
3,545
12,836
13,864
254
4,593
8,243
0
12,591
W
11,012
957
1,848
2,874
9,518
4,243
172
3,308
6,210
37,364
0
L
Bacchus
YvngMoney99
Bacchus
6,011
1,179
0
672
8,957
9,674
0
3,443
5,514
10,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
25,875
86
Minions Killed
115
1
Camps Cleared
7
611,201
Distance Traveled
613,188
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,086
644
51
5
1
186,953
1
L
Medusa
7,426
675
29
3
0
222,080
1
W
Heimdallr
8,054
732
30
3
1
186,626
2
W
Horus
8,926
811
17
2
3
205,803
2
W
Ra
8,895
809
68
6
3
220,759
1
L
Bacchus
7,228
657
6
1
0
202,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role