Player Matchup

Raijin
Raijin
lLizer
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,205 Elo+
Party 2
Chaac
Chaac
pingoncm
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,050 Elo+
Party 2
Skadi
Skadi
prosss456
Skadi
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 24L
1,222 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,159 Elo+

VS

Team Averages
Level 123
1,426 SR
1,467 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
lukas__ferreira
Neith
Level 79
God Stats
1W - 0L
1,277 SR
Queue Stats
5W - 6L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
lLizer
Raijin
12
2 / 6 / 1
8,775
731
7,566
13,273
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
pingoncm
Chaac
10
1 / 5 / 2
7,429
619
3,163
12,857
7,423
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
prosss456
Skadi
13
1 / 3 / 3
8,215
685
7,270
13,300
4,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
8 / 1 / 6
9,889
824
19,052
6,984
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
 
Mulan
11
2 / 2 / 6
8,830
736
2,674
7,487
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 7
8,983
749
13,208
8,313
3,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
14
14
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
6
11
W
Mulan
 
Mulan
2
2
6
2.5
L
Raijin
lLizer
Raijin
2
6
1
0.42
W
4
1
7
7.5
L
Chaac
pingoncm
Chaac
1
5
2
0.4
L
Skadi
prosss456
Skadi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
34,934
39,430
Taken
22,784
17,082
Mitigated
11,637
1,747
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,052
6,765
0
600
6,984
2,968
408
2,222
4,762
54,757
0
W
Mulan
 
Mulan
2,674
400
0
913
7,487
4,970
0
2,842
4,645
0
12,785
L
Raijin
lLizer
Raijin
7,566
803
0
209
13,273
4,777
0
5,327
7,776
23,007
0
W
13,208
3,626
0
2,670
8,313
3,699
254
2,907
5,406
0
26,122
L
Chaac
pingoncm
Chaac
3,163
594
0
1,048
12,857
7,423
358
6,894
5,639
0
9,054
L
Skadi
prosss456
Skadi
7,270
2,218
0
490
13,300
4,882
662
6,397
6,595
0
36,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
27,702
130
Minions Killed
149
3
Camps Cleared
8
593,481
Distance Traveled
581,500
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,889
824
93
8
5
255,189
4
W
Mulan
8,830
736
14
1
3
114,644
1
L
Raijin
8,775
731
39
3
1
186,512
2
W
Neith
8,983
749
42
4
0
211,667
5
L
Chaac
7,429
619
19
2
0
185,936
1
L
Skadi
8,215
685
72
6
2
221,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role