Player Matchup

Hun Batz
Hun Batz
lLizer
Hun Batz
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,216 Elo+
Party 1
Kukulkan
Kukulkan
pingoncm
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 1
Kali
Kali
prosss456
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,234 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,188 Elo+

VS

Team Averages
Level 129
1,413 SR
1,473 Elo+
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Someliedecasada
Cu Chulainn
Level 108
God Stats
1W - 1L
1,239 SR
Queue Stats
83W - 98L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
lLizer
Hun Batz
11
2 / 7 / 4
7,616
762
6,180
11,530
4,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
pingoncm
Kukulkan
11
1 / 6 / 2
6,659
666
3,971
8,125
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
10
2 / 7 / 2
6,682
668
4,510
12,049
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
10 / 0 / 8
9,876
988
8,201
12,022
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
 
Morgan Le Fay
14
8 / 2 / 11
8,891
889
14,830
7,278
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Someliedecasada
Cu Chulainn
11
2 / 4 / 13
7,747
775
4,913
10,656
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
20
20
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
0
8
14
W
Morgan Le Fay
 
Morgan Le Fay
8
2
11
6.75
W
Cu Chulainn
Someliedecasada
Cu Chulainn
2
4
13
2.13
L
Hun Batz
lLizer
Hun Batz
2
7
4
0.57
L
Kukulkan
pingoncm
Kukulkan
1
6
2
0.33
L
Kali
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,661
Damage
27,944
31,704
Taken
29,956
13,568
Mitigated
22,188
1,651
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,201
3,889
1,498
3,699
12,022
14,199
281
1,249
10,773
0
16,709
W
Morgan Le Fay
 
Morgan Le Fay
14,830
879
0
1,901
7,278
3,539
481
1,285
5,993
37,889
0
W
Cu Chulainn
Someliedecasada
Cu Chulainn
4,913
1,963
0
1,603
10,656
4,450
252
2,864
7,792
100
20,535
L
Hun Batz
lLizer
Hun Batz
6,180
2,234
0
571
11,530
4,694
616
5,322
5,848
0
15,512
L
Kukulkan
pingoncm
Kukulkan
3,971
1,045
0
292
8,125
3,267
40
2,927
4,968
14,469
0
L
Kali
4,510
2,196
0
788
12,049
5,607
231
6,126
5,555
0
13,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,957
Gold Earned
26,514
63
Minions Killed
101
2
Camps Cleared
6
510,581
Distance Traveled
553,426
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,876
988
15
2
3
200,001
5
W
Morgan Le Fay
8,891
889
56
6
2
187,102
1
W
Cu Chulainn
7,747
775
30
3
1
166,323
0
L
Hun Batz
7,616
762
24
2
0
177,997
2
L
Kukulkan
6,659
666
22
2
0
157,343
0
L
Kali
6,682
668
17
2
2
175,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role