Player Matchup

Achilles
Achilles
ChUnKy_MUNKiY69
Achilles
Level 69
God Stats
2W - 3L
1,235 SR
Queue Stats
344W - 355L
1,460 Elo+
Solo
Serqet
Serqet
MiruMats
Serqet
Level 127
God Stats
6W - 6L
1,507 SR
Queue Stats
274W - 264L
1,461 Elo+
Solo
Cthulhu
Cthulhu
SoaringRaven3
Cthulhu
Level 102
God Stats
5W - 8L
1,395 SR
Queue Stats
364W - 376L
1,455 Elo+
Solo
Hel
Hel
dingowarrior666
Hel
Level 160
God Stats
142W - 176L
1,502 SR
Queue Stats
725W - 817L
1,431 Elo+
Solo
Heimdallr
Heimdallr
thebasedgawdd
Heimdallr
Level 67
God Stats
2W - 2L
1,503 SR
Queue Stats
57W - 67L
1,481 Elo+
Solo
Team Averages
Level 105
1,428 SR
1,458 Elo+

VS

Team Averages
Level 114
1,518 SR
1,477 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GenericFatMan
Cu Chulainn
Level 88
God Stats
3W - 4L
1,429 SR
Queue Stats
73W - 75L
1,432 Elo+
Solo
Hades
Hades
KicknAssRedfield
Hades
Level 86
God Stats
69W - 47L
1,685 SR
Queue Stats
237W - 253L
1,475 Elo+
Solo
Mercury
Mercury
She_calls_me_Bub
Mercury
Level 127
God Stats
37W - 32L
1,584 SR
Queue Stats
263W - 293L
1,469 Elo+
Solo
Sylvanus
Sylvanus
traliece
Sylvanus
Level 107
God Stats
5W - 7L
1,392 SR
Queue Stats
215W - 251L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
2 / 0 / 0
3,933
787
2,418
3,580
1,199
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
MiruMats
Serqet
5
0 / 0 / 1
3,315
663
1,162
2,855
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
6
1 / 0 / 1
3,704
741
951
1,790
835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,293
659
1,505
2,287
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
thebasedgawdd
Heimdallr
5
0 / 1 / 0
3,320
664
843
2,024
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
1
0 / 0 / 0
954
191
0
0
0
Cu Chulainn
GenericFatMan
Cu Chulainn
5
0 / 2 / 0
3,275
655
1,401
4,018
2,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,200
640
1,241
4,222
1,578
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 0 / 1
3,267
653
1,497
3,497
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
traliece
Sylvanus
6
0 / 0 / 1
3,503
701
668
2,193
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
W
Achilles
2
0
0
2
L
Cu Chulainn
GenericFatMan
Cu Chulainn
0
2
0
0
L
1
1
0
1
W
Serqet
MiruMats
Serqet
0
0
1
0.5
L
1
0
1
1.5
W
Cthulhu
1
0
1
1.5
W
0
1
0
0
W
Heimdallr
thebasedgawdd
Heimdallr
0
1
0
0
L
Sylvanus
traliece
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,879
Damage
4,807
12,536
Taken
13,930
4,245
Mitigated
5,559
4,813
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
2,418
829
0
1,255
3,580
1,199
0
0
3,580
0
14,291
L
Cu Chulainn
GenericFatMan
Cu Chulainn
1,401
482
0
1,157
4,018
2,019
0
246
3,772
0
13,597
L
1,241
229
110
2,130
4,222
1,578
0
1,378
2,700
15,438
0
W
Serqet
MiruMats
Serqet
1,162
86
0
1,164
2,855
890
0
470
2,385
0
9,528
L
1,497
620
0
960
3,497
968
0
490
3,007
0
9,223
W
Cthulhu
951
89
140
830
1,790
835
0
221
1,569
9,099
0
W
1,505
286
252
547
2,287
722
0
701
1,586
16,877
0
W
Heimdallr
thebasedgawdd
Heimdallr
843
386
0
625
2,024
599
0
393
1,631
0
14,580
L
Sylvanus
traliece
Sylvanus
668
319
0
649
2,193
994
0
342
1,851
12,081
4,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,565
Gold Earned
14,199
137
Minions Killed
105
0
Camps Cleared
0
466,472
Distance Traveled
374,618
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
954
191
0
0
0
0
0
W
Achilles
3,933
787
23
5
0
100,663
0
L
Cu Chulainn
3,275
655
26
5
0
98,042
0
L
Hades
3,200
640
24
5
0
82,282
1
W
Serqet
3,315
663
23
5
0
105,976
3
L
Mercury
3,267
653
21
4
0
131,325
3
W
Cthulhu
3,704
741
18
4
0
100,578
2
W
Hel
3,293
659
35
7
0
74,649
0
W
Heimdallr
3,320
664
38
8
0
84,606
0
L
Sylvanus
3,503
701
34
7
0
62,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role