Player Matchup

Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Da_Gats
Anubis
Level 69
God Stats
10W - 8L
1,620 SR
Queue Stats
166W - 241L
1,297 Elo+
Party 1
Izanami
Izanami
YungNichi
Izanami
Level 32
God Stats
4W - 4L
1,364 SR
Queue Stats
43W - 60L
1,264 Elo+
Party 1
Team Averages
Level 62
1,495 SR
1,354 Elo+

VS

Team Averages
Level 88
1,569 SR
1,336 Elo+
Cthulhu
Cthulhu
DuskRonin
Cthulhu
Level 127
God Stats
4W - 3L
1,699 SR
Queue Stats
95W - 113L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShinMe_gami
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,258 Elo+
Party 2
Ishtar
Ishtar
XxYounginChubzxX
Ishtar
Level 121
God Stats
7W - 10L
1,507 SR
Queue Stats
32W - 38L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
0 / 3 / 17
12,988
684
10,722
24,000
36,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Da_Gats
Anubis
19
12 / 2 / 6
14,099
742
21,534
19,561
11,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
YungNichi
Izanami
18
7 / 0 / 12
13,547
713
23,923
15,274
6,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuskRonin
Cthulhu
15
3 / 3 / 1
12,725
670
22,614
27,310
26,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
ShinMe_gami
Tsukuyomi
15
1 / 12 / 4
11,486
605
7,229
22,288
7,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 4 / 2
11,391
600
16,450
17,000
5,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
19
Kills
5
5
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
17
2.83
W
Anubis
Da_Gats
Anubis
12
2
6
7.5
L
Cthulhu
DuskRonin
Cthulhu
3
3
1
1.17
L
Tsukuyomi
ShinMe_gami
Tsukuyomi
1
12
4
0.25
L
1
4
2
0.5
W
Izanami
YungNichi
Izanami
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,179
Damage
46,293
58,835
Taken
66,598
55,301
Mitigated
39,576
22,924
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,722
2,076
817
6,383
24,000
36,913
133
5,961
18,039
24,991
0
W
Anubis
Da_Gats
Anubis
21,534
1,987
405
12,871
19,561
11,857
627
8,530
11,031
68,666
0
L
Cthulhu
DuskRonin
Cthulhu
22,614
1,236
1,021
4,015
27,310
26,709
0
8,727
18,583
44,064
0
L
Tsukuyomi
ShinMe_gami
Tsukuyomi
7,229
1,273
0
1,897
22,288
7,584
0
11,602
10,686
0
19,705
L
16,450
10,992
120
5,460
17,000
5,283
0
12,185
4,815
0
54,866
W
Izanami
YungNichi
Izanami
23,923
14,712
0
2,448
15,274
6,531
1,665
8,512
6,762
0
55,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
35,602
186
Minions Killed
162
9
Camps Cleared
4
1,013,056
Distance Traveled
983,849
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,988
684
23
1
3
361,346
1
W
Anubis
14,099
742
96
5
2
296,921
2
L
Cthulhu
12,725
670
52
3
1
352,537
5
L
Tsukuyomi
11,486
605
20
1
0
291,052
0
L
Ishtar
11,391
600
90
5
3
340,260
12
W
Izanami
13,547
713
67
4
4
354,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role