Player Matchup

Izanami
Izanami
AJVanO
Izanami
Level 146
God Stats
3W - 2L
1,238 SR
Queue Stats
267W - 191L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
Bwcky
Gilgamesh
Level 134
God Stats
1W - 2L
1,104 SR
Queue Stats
253W - 146L
1,618 Elo+
Party 1
Aphrodite
Aphrodite
GABZtheSHIZ
Aphrodite
Level 151
God Stats
36W - 23L
1,690 SR
Queue Stats
1,434W - 1,023L
1,570 Elo+
Party 1
Osiris
Osiris
GimmeUrT03s
Osiris
Level 97
God Stats
2W - 5L
1,264 SR
Queue Stats
572W - 357L
1,673 Elo+
Party 1
Bellona
Bellona
LeonesRuki
Bellona
Level 147
God Stats
3W - 3L
1,374 SR
Queue Stats
375W - 271L
1,529 Elo+
Party 1
Team Averages
Level 135
1,334 SR
1,604 Elo+

VS

Team Averages
Level 153
1,557 SR
1,524 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
MAX AC37
Jing Wei
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 103L
1,545 Elo+
Party 3
Hera
Hera
Niightr0x
Hera
Level 153
God Stats
4W - 5L
1,495 SR
Queue Stats
174W - 186L
1,573 Elo+
Party 2
Artemis
Artemis
Turner30
Artemis
Level 149
God Stats
3W - 3L
1,791 SR
Queue Stats
227W - 216L
1,571 Elo+
Party 3
Yemoja
Yemoja
tortego
Yemoja
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJVanO
Izanami
16
4 / 1 / 6
9,442
858
9,613
10,172
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Bwcky
Gilgamesh
13
3 / 2 / 10
8,023
729
6,478
18,251
21,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
GABZtheSHIZ
Aphrodite
15
2 / 1 / 6
8,167
742
6,379
12,569
9,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
2 / 1 / 8
8,268
752
14,364
9,663
8,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
LeonesRuki
Bellona
15
4 / 1 / 9
9,173
834
6,468
19,164
20,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 4 / 3
6,655
605
9,374
9,710
4,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
MAX AC37
Jing Wei
13
0 / 2 / 3
7,084
644
9,376
8,670
3,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
17
4 / 2 / 2
8,942
813
16,869
6,641
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Turner30
Artemis
13
2 / 4 / 1
7,490
681
10,054
8,707
4,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
tortego
Yemoja
13
0 / 3 / 5
7,159
651
6,922
11,953
14,649
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
15
Kills
6
6
Deaths
15
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
3
0.38
W
Izanami
AJVanO
Izanami
4
1
6
7
W
Gilgamesh
Bwcky
Gilgamesh
3
2
10
4
W
Aphrodite
GABZtheSHIZ
Aphrodite
2
1
6
5
W
Osiris
2
1
8
6
W
Bellona
LeonesRuki
Bellona
4
1
9
8.5
L
Jing Wei
MAX AC37
Jing Wei
0
2
3
0.75
L
Hera
4
2
2
2.5
L
Artemis
Turner30
Artemis
2
4
1
0.63
L
Yemoja
tortego
Yemoja
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,302
Damage
52,595
69,819
Taken
45,681
66,396
Mitigated
29,597
34,663
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,374
1,205
844
1,198
9,710
4,106
0
1,461
7,967
0
10,957
W
Izanami
AJVanO
Izanami
9,613
2,899
1,736
2,652
10,172
5,824
2,527
4,427
5,745
0
36,074
W
Gilgamesh
Bwcky
Gilgamesh
6,478
728
680
2,904
18,251
21,863
395
6,836
11,415
0
10,176
W
Aphrodite
GABZtheSHIZ
Aphrodite
6,379
182
9,385
7,271
12,569
9,474
307
4,570
7,999
20,872
0
W
Osiris
14,364
837
1,308
1,335
9,663
8,714
0
2,820
6,843
0
22,807
W
Bellona
LeonesRuki
Bellona
6,468
1,157
3,071
4,321
19,164
20,521
435
5,138
14,026
0
12,621
L
Jing Wei
MAX AC37
Jing Wei
9,376
7,319
1,163
2,410
8,670
3,848
0
1,277
7,237
0
20,284
L
Hera
16,869
2,452
1,683
1,206
6,641
2,988
0
751
5,670
33,026
0
L
Artemis
Turner30
Artemis
10,054
3,102
884
811
8,707
4,006
0
772
7,790
0
20,559
L
Yemoja
tortego
Yemoja
6,922
1,620
1,317
2,311
11,953
14,649
0
2,118
9,639
13,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
37,330
161
Minions Killed
104
0
Camps Cleared
0
1,150,301
Distance Traveled
987,182
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,655
605
4
0
0
240,996
4
W
Izanami
9,442
858
81
7
0
204,280
1
W
Gilgamesh
8,023
729
9
1
0
222,266
0
W
Aphrodite
8,167
742
38
3
0
226,089
1
W
Osiris
8,268
752
13
1
0
256,954
0
W
Bellona
9,173
834
20
2
0
240,712
0
L
Jing Wei
7,084
644
26
2
0
200,399
2
L
Hera
8,942
813
47
4
0
218,833
1
L
Artemis
7,490
681
20
2
0
168,131
0
L
Yemoja
7,159
651
7
1
0
158,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role