Player Matchup

Shiva
Shiva
Gold IV
JustAToortle
Shiva
Gold IV
Level 65
God Stats
3W - 1L
1,612 SR
Queue Stats
17W - 11L
1,728 MMR
Solo
Hera
Hera
Gold II
SkyzTheGawd
Hera
Gold II
Level 123
God Stats
41W - 39L
1,617 SR
Queue Stats
70W - 71L
1,768 MMR
Solo
Chiron
Chiron
Gold I
betterdanyu
Chiron
Gold I
Level 159
God Stats
5W - 2L
1,582 SR
Queue Stats
179W - 220L
1,719 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,604 SR
1,738 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,680 SR
1,678 MMR
Sol
Sol
Platinum IV
MawisG
Sol
Platinum IV
Level 127
God Stats
3W - 4L
1,730 SR
Queue Stats
113W - 96L
1,642 MMR
Party 1
Izanami
Izanami
Platinum IV
iTz BaDo ZnIp3r
Izanami
Platinum IV
Level 139
God Stats
46W - 41L
1,634 SR
Queue Stats
121W - 105L
1,639 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
iTzLuffyOn
Kuzenbo
Platinum II
Level 101
God Stats
11W - 8L
1,676 SR
Queue Stats
109W - 90L
1,753 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
10,796
720
16,635
20,859
26,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 2
10,768
718
16,892
12,752
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
4 / 1 / 3
10,424
695
11,207
10,408
5,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bans
BastetHorusThothAtlasGilgamesh

VS

Bans
GebChaacMedusaMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MawisG
Sol
13
1 / 3 / 1
8,815
588
11,350
18,587
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 1
9,597
640
9,646
12,109
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
iTzLuffyOn
Kuzenbo
14
0 / 2 / 1
9,525
635
7,825
21,417
32,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Sol
MawisG
Sol
1
3
1
0.5
W
3
0
2
4
W
Chiron
4
1
3
5.5
L
1
2
1
0.75
L
Kuzenbo
iTzLuffyOn
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
28,821
44,019
Taken
52,113
37,693
Mitigated
46,345
15,335
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,635
2,288
1,462
5,525
20,859
26,259
362
8,403
12,456
0
31,262
L
Sol
MawisG
Sol
11,350
4,158
0
4,696
18,587
8,570
0
5,700
12,504
40,120
3,150
W
16,892
2,550
141
3,487
12,752
6,249
851
5,558
7,194
59,250
0
W
Chiron
11,207
4,091
2,582
2,138
10,408
5,185
1,814
4,261
6,147
0
58,346
L
9,646
6,568
0
19
12,109
5,402
0
3,071
8,840
0
55,140
L
Kuzenbo
iTzLuffyOn
Kuzenbo
7,825
2,813
145
2,275
21,417
32,373
0
7,553
13,382
21,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
27,937
223
Minions Killed
174
9
Camps Cleared
5
846,341
Distance Traveled
817,593
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,796
720
27
2
2
310,661
4
L
Sol
8,815
588
53
4
0
250,713
2
W
Hera
10,768
718
100
7
4
274,832
3
W
Chiron
10,424
695
96
6
3
260,848
3
L
Izanami
9,597
640
97
6
4
248,524
0
L
Kuzenbo
9,525
635
24
2
1
318,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role