Player Matchup

Chang'e
Chang'e
AceecA777
Chang'e
Level 129
God Stats
38W - 21L
1,710 SR
Queue Stats
246W - 175L
1,642 Elo+
Party 1
Ymir
Ymir
ChangedName0810
Ymir
Level 126
God Stats
198W - 132L
1,662 SR
Queue Stats
246W - 178L
1,637 Elo+
Party 1
Ishtar
Ishtar
Quistmas
Ishtar
Level 87
God Stats
36W - 29L
1,549 SR
Queue Stats
175W - 138L
1,561 Elo+
Party 1
Team Averages
Level 114
1,640 SR
1,613 Elo+

VS

Team Averages
Level 153
1,513 SR
1,499 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AdventurousWeeb
Ra
Level 139
God Stats
7W - 13L
1,428 SR
Queue Stats
128W - 151L
1,454 Elo+
Solo
Cupid
Cupid
Monkey D Sirkev
Cupid
Level 159
God Stats
2W - 5L
1,612 SR
Queue Stats
153W - 178L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AceecA777
Chang'e
12
2 / 0 / 6
7,850
785
6,853
9,863
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 2 / 4
8,041
804
7,784
16,294
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Quistmas
Ishtar
12
3 / 1 / 4
7,550
755
9,335
7,153
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 4 / 3
6,116
612
4,786
13,482
8,692
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 4 / 2
6,566
657
7,584
7,022
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 1
6,931
693
10,974
7,288
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
3
0.38
W
Chang'e
AceecA777
Chang'e
2
0
6
5
L
1
4
2
0.5
W
3
2
4
2.5
L
2
0
1
2.5
W
Ishtar
Quistmas
Ishtar
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,972
Damage
23,344
33,310
Taken
27,792
24,903
Mitigated
14,958
15,833
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,786
899
0
250
13,482
8,692
0
8,466
5,016
0
14,335
W
Chang'e
AceecA777
Chang'e
6,853
975
5,839
4,434
9,863
4,909
588
1,474
8,141
18,691
0
L
7,584
494
495
1,182
7,022
3,192
0
2,899
4,123
14,790
0
W
7,784
2,621
281
3,774
16,294
16,212
30
3,904
12,014
23,993
0
L
10,974
4,950
56
3,107
7,288
3,074
0
3,303
3,985
0
33,866
W
Ishtar
Quistmas
Ishtar
9,335
4,992
549
956
7,153
3,782
713
1,986
5,022
0
31,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,441
Gold Earned
19,613
114
Minions Killed
103
6
Camps Cleared
3
547,257
Distance Traveled
458,043
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,116
612
11
1
0
168,229
3
W
Chang'e
7,850
785
31
3
0
195,681
5
L
Ra
6,566
657
25
3
1
134,756
3
W
Ymir
8,041
804
26
3
1
174,210
3
L
Cupid
6,931
693
67
7
2
155,058
1
W
Ishtar
7,550
755
57
6
5
177,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role