Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
YÎRANO
Horus
Level 145
God Stats
6W - 5L
1,490 SR
Queue Stats
132W - 82L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
danimany
Ne Zha
Level 104
God Stats
8W - 3L
1,470 SR
Queue Stats
281W - 167L
1,682 Elo+
Party 2
Team Averages
Level 136
1,487 SR
1,616 Elo+

VS

Team Averages
Level 106
1,409 SR
1,416 Elo+
Nu Wa
Nu Wa
EloimQ
Nu Wa
Level 108
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 8L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Niozeer
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
barbedwireOE
Hun Batz
Level 102
God Stats
8W - 11L
1,468 SR
Queue Stats
177W - 245L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 0 / 9
10,024
716
10,353
8,058
4,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
YÎRANO
Horus
16
4 / 0 / 10
11,230
802
5,024
11,390
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
danimany
Ne Zha
16
7 / 0 / 6
10,496
750
12,725
10,241
5,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EloimQ
Nu Wa
11
0 / 8 / 0
7,638
546
5,730
12,332
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Niozeer
Cernunnos
14
0 / 1 / 0
8,382
599
9,187
7,532
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
barbedwireOE
Hun Batz
12
0 / 5 / 0
7,644
546
5,953
12,394
3,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
9
7.5
L
Nu Wa
EloimQ
Nu Wa
0
8
0
0
L
Cernunnos
Niozeer
Cernunnos
0
1
0
0
W
Horus
YÎRANO
Horus
4
0
10
9
L
Hun Batz
barbedwireOE
Hun Batz
0
5
0
0
W
Ne Zha
danimany
Ne Zha
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
20,870
29,689
Taken
32,258
23,205
Mitigated
9,804
16,834
Healing
1,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,353
519
0
5,647
8,058
4,996
683
1,771
6,287
62,398
0
L
Nu Wa
EloimQ
Nu Wa
5,730
2,040
0
480
12,332
2,762
0
4,796
7,536
19,632
0
L
Cernunnos
Niozeer
Cernunnos
9,187
2,231
0
380
7,532
3,121
0
1,944
5,588
0
45,451
W
Horus
YÎRANO
Horus
5,024
1,953
1,901
5,122
11,390
12,456
428
2,302
9,088
0
14,666
L
Hun Batz
barbedwireOE
Hun Batz
5,953
1,049
0
220
12,394
3,921
0
3,994
8,400
0
17,165
W
Ne Zha
danimany
Ne Zha
12,725
2,785
0
4,164
10,241
5,753
1,349
2,194
8,047
0
48,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
23,664
195
Minions Killed
133
10
Camps Cleared
4
778,633
Distance Traveled
632,775
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,024
716
117
8
5
230,684
4
L
Nu Wa
7,638
546
26
2
0
173,215
4
L
Cernunnos
8,382
599
86
6
1
234,423
3
W
Horus
11,230
802
28
2
3
275,693
3
L
Hun Batz
7,644
546
21
2
3
225,137
4
W
Ne Zha
10,496
750
50
4
2
272,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role