Player Matchup

He Bo
He Bo
JulianRH0
He Bo
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
75W - 75L
1,530 Elo+
Party 1
Thanatos
Thanatos
Unlimit3d1
Thanatos
Level 83
God Stats
12W - 6L
1,603 SR
Queue Stats
85W - 60L
1,644 Elo+
Party 1
Neith
Neith
cristianTH
Neith
Level 155
God Stats
7W - 5L
1,634 SR
Queue Stats
173W - 141L
1,600 Elo+
Party 1
Team Averages
Level 102
1,651 SR
1,591 Elo+

VS

Team Averages
Level 81
1,505 SR
1,668 Elo+
Achilles
Achilles
Conker
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,525 Elo+
Party 2
Artio
Artio
Delterian
Artio
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,564 Elo+
Party 2
Chiron
Chiron
WarAchilles
Chiron
Level 99
God Stats
2W - 1L
1,516 SR
Queue Stats
12W - 7L
1,915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JulianRH0
He Bo
12
2 / 3 / 7
7,863
715
7,093
7,651
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Unlimit3d1
Thanatos
12
3 / 4 / 6
8,241
749
8,621
9,927
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
14
7 / 0 / 3
8,911
810
16,730
8,100
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Conker
Achilles
10
2 / 4 / 4
7,449
677
6,870
13,495
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Artio
Delterian
Artio
10
1 / 3 / 5
7,743
704
4,337
15,482
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
4 / 5 / 3
7,862
715
9,874
11,397
4,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
12
Kills
7
7
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Conker
Achilles
2
4
4
1
L
Artio
Delterian
Artio
1
3
5
1.17
W
He Bo
JulianRH0
He Bo
2
3
7
1.83
W
Thanatos
Unlimit3d1
Thanatos
3
4
6
1.5
L
Chiron
4
5
3
1.1
W
Neith
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
21,081
25,678
Taken
40,374
10,862
Mitigated
30,518
10,544
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Conker
Achilles
6,870
1,865
0
1,831
13,495
10,989
0
2,201
11,294
0
16,537
L
Artio
Delterian
Artio
4,337
853
565
2,967
15,482
15,527
0
3,131
12,351
10,917
0
W
He Bo
JulianRH0
He Bo
7,093
477
0
1,411
7,651
2,708
544
1,541
6,110
16,148
0
W
Thanatos
Unlimit3d1
Thanatos
8,621
2,401
0
6,479
9,927
4,597
301
1,724
8,203
0
17,028
L
Chiron
9,874
4,660
493
2,333
11,397
4,002
96
2,005
9,392
0
36,250
W
Neith
16,730
7,398
0
2,654
8,100
3,557
2,265
1,538
6,562
0
44,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
23,054
114
Minions Killed
102
5
Camps Cleared
3
618,810
Distance Traveled
577,162
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,449
677
17
2
0
193,909
0
L
Artio
7,743
704
19
2
1
204,532
0
W
He Bo
7,863
715
28
3
0
193,509
3
W
Thanatos
8,241
749
18
2
3
222,113
5
L
Chiron
7,862
715
66
6
2
178,721
1
W
Neith
8,911
810
68
6
2
203,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role