Player Matchup

Sun Wukong
Sun Wukong
HateItHere
Sun Wukong
Level 158
God Stats
7W - 4L
1,665 SR
Queue Stats
96W - 97L
1,618 Elo+
Party 3
Ullr
Ullr
IndianMailman
Ullr
Level 148
God Stats
1W - 1L
1,217 SR
Queue Stats
29W - 11L
1,716 Elo+
Party 2
Artio
Artio
N0TAHACKER
Artio
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 12L
1,672 Elo+
Party 3
Vulcan
Vulcan
SirZekon
Vulcan
Level 138
God Stats
2W - 4L
1,321 SR
Queue Stats
100W - 101L
1,618 Elo+
Party 3
Cliodhna
Cliodhna
T1H199
Cliodhna
Level 68
God Stats
10W - 3L
1,595 SR
Queue Stats
66W - 51L
1,575 Elo+
Party 2
Team Averages
Level 128
1,460 SR
1,640 Elo+

VS

Team Averages
Level 109
1,625 SR
1,607 Elo+
Achilles
Achilles
HateList
Achilles
Level 132
God Stats
0W - 5L
1,277 SR
Queue Stats
45W - 42L
1,636 Elo+
Party 1
Bellona
Bellona
KindBunny711875
Bellona
Level 117
God Stats
0W - 2L
1,713 SR
Queue Stats
19W - 18L
1,552 Elo+
Solo
Neith
Neith
TugginTooter
Neith
Level 89
God Stats
26W - 22L
1,585 SR
Queue Stats
69W - 52L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
WillYouPlees
Kukulkan
Level 141
God Stats
1W - 1L
1,798 SR
Queue Stats
38W - 24L
1,698 Elo+
Party 1
Ravana
Ravana
mastorplank
Ravana
Level 65
God Stats
0W - 1L
1,753 SR
Queue Stats
23W - 25L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HateItHere
Sun Wukong
20
10 / 4 / 7
13,037
869
19,082
19,847
12,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 1 / 14
12,907
860
20,136
14,520
8,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
18
4 / 3 / 12
11,247
750
9,126
21,899
24,399
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
SirZekon
Vulcan
17
0 / 3 / 15
10,332
689
15,539
11,005
5,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
T1H199
Cliodhna
17
5 / 2 / 12
11,141
743
15,493
15,976
10,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HateList
Achilles
16
2 / 5 / 7
10,364
691
8,276
22,502
29,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 7 / 7
10,202
680
11,144
22,500
21,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 4
11,053
737
10,150
15,404
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
WillYouPlees
Kukulkan
18
2 / 4 / 6
10,545
703
16,747
12,862
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
17
0 / 5 / 4
10,015
668
12,007
15,596
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
27
Kills
13
13
Deaths
27
60
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HateItHere
Sun Wukong
10
4
7
3.38
L
Achilles
HateList
Achilles
2
5
7
1.1
W
8
1
14
15
L
4
7
7
1.07
W
Artio
4
3
12
3.33
W
Vulcan
SirZekon
Vulcan
0
3
15
2.5
W
Cliodhna
T1H199
Cliodhna
5
2
12
5.5
L
5
6
4
1.17
L
Kukulkan
WillYouPlees
Kukulkan
2
4
6
1.25
L
Ravana
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,376
Damage
58,324
83,247
Taken
88,864
60,678
Mitigated
71,114
21,179
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HateItHere
Sun Wukong
19,082
7,031
0
5,802
19,847
12,350
0
3,201
16,646
33
62,753
L
Achilles
HateList
Achilles
8,276
1,026
1,386
3,637
22,502
29,492
0
7,939
14,563
278
15,901
W
20,136
8,685
0
2,698
14,520
8,110
5,200
3,180
11,340
0
59,336
L
11,144
2,356
0
1,896
22,500
21,226
0
6,860
15,640
0
27,514
W
Artio
9,126
969
2,631
3,803
21,899
24,399
402
4,637
17,262
27,021
0
W
Vulcan
SirZekon
Vulcan
15,539
4,551
0
438
11,005
5,345
1,576
3,170
7,835
39,467
0
W
Cliodhna
T1H199
Cliodhna
15,493
1,631
0
5,807
15,976
10,474
770
2,837
13,139
88
28,188
L
10,150
3,295
0
2,421
15,404
7,362
0
3,161
12,243
0
37,097
L
Kukulkan
WillYouPlees
Kukulkan
16,747
1,470
0
2,181
12,862
5,486
0
3,882
8,980
65,386
0
L
Ravana
12,007
4,421
0
575
15,596
7,548
1,120
2,944
12,652
0
35,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,664
Gold Earned
52,179
300
Minions Killed
264
0
Camps Cleared
0
1,660,499
Distance Traveled
1,455,944
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,037
869
94
6
0
346,344
3
L
Achilles
10,364
691
11
1
0
312,453
3
W
Ullr
12,907
860
94
6
0
321,798
2
L
Bellona
10,202
680
35
2
0
295,697
1
W
Artio
11,247
750
40
3
0
321,969
0
W
Vulcan
10,332
689
48
3
0
316,932
1
W
Cliodhna
11,141
743
24
2
0
353,456
2
L
Neith
11,053
737
50
3
0
266,851
3
L
Kukulkan
10,545
703
106
7
0
290,050
2
L
Ravana
10,015
668
62
4
0
290,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role