Player Matchup

Yu Huang
Yu Huang
Boss20487405
Yu Huang
Level 68
God Stats
12W - 8L
1,525 SR
Queue Stats
208W - 218L
1,497 Elo+
Solo
Anhur
Anhur
Madara_uchihaXxl
Anhur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
SnoKitty
Nu Wa
Level 129
God Stats
1W - 0L
1,485 SR
Queue Stats
8W - 14L
1,333 Elo+
Solo
Shiva
Shiva
The_Final_OoF
Shiva
Level 103
God Stats
1W - 1L
1,291 SR
Queue Stats
58W - 52L
1,417 Elo+
Party 1
Nemesis
Nemesis
fluff_4_nuts
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,401 Elo+
Party 1
Team Averages
Level 102
1,460 SR
1,403 Elo+

VS

Team Averages
Level 97
1,428 SR
1,378 Elo+
Skadi
Skadi
Chuck8873
Skadi
Level 88
God Stats
3W - 6L
1,464 SR
Queue Stats
18W - 30L
1,337 Elo+
Solo
Ravana
Ravana
Clout_AC
Ravana
Level 116
God Stats
0W - 2L
1,276 SR
Queue Stats
30W - 32L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PRKidd_
Morgan Le Fay
Level 85
God Stats
5W - 4L
1,385 SR
Queue Stats
19W - 23L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
martingiscool
Erlang Shen
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
95W - 88L
1,388 Elo+
Party 2
Ymir
Ymir
oscarsucr1
Ymir
Level 66
God Stats
5W - 15L
1,282 SR
Queue Stats
168W - 185L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Boss20487405
Yu Huang
18
9 / 3 / 8
12,173
507
23,283
19,397
10,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
8 / 6 / 3
10,884
454
13,171
20,132
8,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
SnoKitty
Nu Wa
18
6 / 1 / 12
11,784
491
24,263
10,938
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 10
12,294
512
22,200
24,720
24,071
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
fluff_4_nuts
Nemesis
17
4 / 6 / 14
11,145
464
11,631
23,041
10,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chuck8873
Skadi
14
2 / 10 / 3
9,663
403
13,486
20,609
8,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Clout_AC
Ravana
18
8 / 6 / 4
12,182
508
21,037
20,436
10,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
PRKidd_
Morgan Le Fay
15
4 / 8 / 2
10,831
451
11,553
19,404
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
martingiscool
Erlang Shen
16
3 / 8 / 2
11,085
462
16,578
30,487
22,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 9
9,624
401
6,098
23,981
30,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
35
Kills
17
17
Deaths
36
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Boss20487405
Yu Huang
9
3
8
4.33
L
Skadi
Chuck8873
Skadi
2
10
3
0.35
L
Ravana
Clout_AC
Ravana
8
6
4
1.67
W
8
6
3
1.58
L
Morgan Le Fay
PRKidd_
Morgan Le Fay
4
8
2
0.63
W
Nu Wa
SnoKitty
Nu Wa
6
1
12
12
W
8
1
10
13
W
Nemesis
fluff_4_nuts
Nemesis
4
6
14
1.83
L
Erlang Shen
martingiscool
Erlang Shen
3
8
2
0.5
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,548
Damage
68,752
98,228
Taken
114,917
57,845
Mitigated
79,512
22,334
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Boss20487405
Yu Huang
23,283
845
197
4,473
19,397
10,409
593
5,841
13,556
99,989
0
L
Skadi
Chuck8873
Skadi
13,486
6,598
205
3,323
20,609
8,128
1,152
6,818
13,791
0
72,275
L
Ravana
Clout_AC
Ravana
21,037
5,408
0
6,254
20,436
10,817
273
7,935
12,501
0
108,033
W
13,171
6,771
0
5,773
20,132
8,728
650
3,388
16,744
0
69,612
L
Morgan Le Fay
PRKidd_
Morgan Le Fay
11,553
651
0
1,404
19,404
7,701
765
10,505
8,899
63,962
0
W
Nu Wa
SnoKitty
Nu Wa
24,263
9,067
232
3,482
10,938
4,169
1,037
2,004
8,934
87,456
0
W
22,200
4,148
743
5,987
24,720
24,071
1,056
3,102
21,618
0
89,665
W
Nemesis
fluff_4_nuts
Nemesis
11,631
6,590
0
1,447
23,041
10,468
97
3,454
19,587
0
70,029
L
Erlang Shen
martingiscool
Erlang Shen
16,578
7,581
0
10,689
30,487
22,449
0
8,931
21,556
0
89,602
L
6,098
166
336
1,708
23,981
30,417
240
13,357
10,624
36,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,280
Gold Earned
53,385
556
Minions Killed
530
0
Camps Cleared
0
2,257,274
Distance Traveled
2,042,453
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,173
507
141
6
0
445,234
2
L
Skadi
9,663
403
100
4
0
377,392
1
L
Ravana
12,182
508
153
6
0
466,208
4
W
Anhur
10,884
454
76
3
0
395,659
4
L
Morgan Le Fay
10,831
451
88
4
0
359,155
7
W
Nu Wa
11,784
491
115
5
0
442,540
4
W
Shiva
12,294
512
133
6
0
507,090
5
W
Nemesis
11,145
464
91
4
0
466,751
1
L
Erlang Shen
11,085
462
143
6
0
412,123
1
L
Ymir
9,624
401
46
2
0
427,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role