Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Blasted19
Charybdis
Level 155
God Stats
4W - 3L
1,447 SR
Queue Stats
320W - 319L
1,516 Elo+
Solo
Bellona
Bellona
Crippu
Bellona
Level 149
God Stats
6W - 1L
1,935 SR
Queue Stats
379W - 409L
1,533 Elo+
Solo
Merlin
Merlin
FizzierThunder
Merlin
Level 160
God Stats
2W - 3L
1,481 SR
Queue Stats
404W - 457L
1,549 Elo+
Solo
Yemoja
Yemoja
ZaddySkyguy
Yemoja
Level 145
God Stats
2W - 3L
1,503 SR
Queue Stats
153W - 129L
1,676 Elo+
Solo
Team Averages
Level 154
1,573 SR
1,555 Elo+

VS

Team Averages
Level 90
1,590 SR
1,765 Elo+
Aphrodite
Aphrodite
Darkurt857
Aphrodite
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,798 Elo+
Party 1
Ganesha
Ganesha
Parkemployee
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 80L
1,798 Elo+
Party 1
Izanami
Izanami
RISKYPETE4420
Izanami
Level 160
God Stats
1W - 0L
1,766 SR
Queue Stats
87W - 53L
1,636 Elo+
Solo
Tyr
Tyr
XMan760
Tyr
Level 65
God Stats
1W - 0L
1,686 SR
Queue Stats
3W - 2L
1,798 Elo+
Party 1
Chiron
Chiron
puttputtputt
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 5 / 8
9,881
618
16,038
14,974
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Blasted19
Charybdis
17
5 / 8 / 12
10,936
684
17,115
17,853
9,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Crippu
Bellona
20
11 / 6 / 9
13,330
833
14,136
24,039
28,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 13
11,384
712
20,032
12,847
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
20
0 / 2 / 20
11,884
743
15,171
19,229
30,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darkurt857
Aphrodite
19
3 / 5 / 8
11,643
728
4,544
20,370
19,539
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Parkemployee
Ganesha
19
0 / 4 / 18
10,901
681
12,207
26,189
34,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
6 / 5 / 10
12,525
783
23,500
17,090
8,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
17
5 / 4 / 9
11,302
706
10,469
23,783
30,972
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
20
9 / 4 / 10
12,415
776
18,785
15,113
8,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
78
22
Kills
23
25
Deaths
22
62
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
8
1.2
L
Charybdis
Blasted19
Charybdis
5
8
12
1.38
L
Bellona
Crippu
Bellona
11
6
9
2.58
W
Aphrodite
Darkurt857
Aphrodite
3
5
8
1.4
L
4
4
13
2.63
W
Ganesha
Parkemployee
Ganesha
0
4
18
2.25
W
Izanami
6
5
10
2.2
W
Tyr
5
4
9
2.38
L
Yemoja
0
2
20
5
W
Chiron
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,492
Damage
69,505
88,942
Taken
102,545
81,917
Mitigated
102,753
28,489
Healing
44,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,038
2,176
2,261
4,013
14,974
6,960
825
3,249
11,725
29,732
0
L
Charybdis
Blasted19
Charybdis
17,115
11,508
439
1,309
17,853
9,441
3,572
2,996
14,857
0
28,436
L
Bellona
Crippu
Bellona
14,136
5,609
2,678
3,899
24,039
28,852
1,670
3,879
20,160
2,823
26,180
W
Aphrodite
Darkurt857
Aphrodite
4,544
1,516
10,521
7,489
20,370
19,539
1,108
12,969
7,401
22,166
0
L
20,032
1,861
1,449
797
12,847
6,662
1,825
3,280
9,567
44,200
0
W
Ganesha
Parkemployee
Ganesha
12,207
1,389
2,898
3,037
26,189
34,905
503
13,639
12,550
34,484
0
W
Izanami
23,500
16,427
5,135
3,348
17,090
8,735
3,533
8,822
8,268
0
48,020
W
Tyr
10,469
1,389
786
3,953
23,783
30,972
278
10,502
13,281
0
17,692
L
Yemoja
15,171
1,149
7,517
4,127
19,229
30,002
949
3,347
15,882
29,811
0
W
Chiron
18,785
7,574
5,095
2,586
15,113
8,602
2,307
7,353
7,759
0
34,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,415
Gold Earned
58,786
153
Minions Killed
170
0
Camps Cleared
0
1,299,697
Distance Traveled
1,453,551
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,881
618
31
2
0
284,044
4
L
Charybdis
10,936
684
27
2
0
206,087
0
L
Bellona
13,330
833
26
2
0
264,002
0
W
Aphrodite
11,643
728
41
3
0
291,502
2
L
Merlin
11,384
712
49
3
0
257,998
0
W
Ganesha
10,901
681
0
0
0
306,701
1
W
Izanami
12,525
783
65
4
0
255,388
1
W
Tyr
11,302
706
16
1
0
331,147
0
L
Yemoja
11,884
743
20
1
0
287,566
0
W
Chiron
12,415
776
48
3
0
268,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role