Player Matchup

Vamana
Vamana
DHGCatWoman
Vamana
Level 108
God Stats
23W - 18L
1,810 SR
Queue Stats
325W - 317L
1,409 Elo+
Solo
Charybdis
Charybdis
EndlessFerrets7
Charybdis
Level 91
God Stats
5W - 3L
1,557 SR
Queue Stats
133W - 129L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Eveekat07
Amaterasu
Level 50
God Stats
9W - 8L
1,344 SR
Queue Stats
58W - 77L
1,228 Elo+
Solo
Sobek
Sobek
TheGreatAshSoul
Sobek
Level 149
God Stats
13W - 19L
1,457 SR
Queue Stats
592W - 670L
1,314 Elo+
Solo
Merlin
Merlin
yerosan26
Merlin
Level 64
God Stats
18W - 19L
1,569 SR
Queue Stats
129W - 146L
1,393 Elo+
Solo
Team Averages
Level 92
1,548 SR
1,356 Elo+

VS

Team Averages
Level 108
1,556 SR
1,369 Elo+
Ganesha
Ganesha
Earth Finger
Ganesha
Level 159
God Stats
2W - 2L
1,510 SR
Queue Stats
492W - 503L
1,426 Elo+
Solo
Chaac
Chaac
FarSeer127
Chaac
Level 49
God Stats
7W - 4L
1,372 SR
Queue Stats
60W - 78L
1,218 Elo+
Solo
Sol
Sol
LadyReappeR
Sol
Level 119
God Stats
13W - 15L
1,701 SR
Queue Stats
111W - 118L
1,481 Elo+
Solo
Bakasura
Bakasura
Togelan
Bakasura
Level 105
God Stats
2W - 3L
1,691 SR
Queue Stats
103W - 104L
1,325 Elo+
Solo
Nu Wa
Nu Wa
ghost343259
Nu Wa
Level 109
God Stats
11W - 10L
1,508 SR
Queue Stats
256W - 261L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
1 / 3 / 0
4,977
553
2,594
8,955
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
EndlessFerrets7
Charybdis
8
0 / 1 / 0
4,833
537
3,101
5,594
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Eveekat07
Amaterasu
9
0 / 2 / 0
4,629
514
1,632
6,828
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
4,331
481
2,784
9,013
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
yerosan26
Merlin
4
0 / 3 / 0
3,643
405
284
3,344
1,012
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Earth Finger
Ganesha
9
1 / 0 / 3
5,666
630
3,059
6,267
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
1 / 1 / 1
5,561
618
3,855
5,070
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
5,669
630
4,527
5,385
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Togelan
Bakasura
8
2 / 0 / 1
5,474
608
3,486
6,233
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 0 / 1
6,076
675
3,193
3,614
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
10
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
3
0
0.33
W
Ganesha
Earth Finger
Ganesha
1
0
3
2.5
L
Charybdis
EndlessFerrets7
Charybdis
0
1
0
0
L
Amaterasu
Eveekat07
Amaterasu
0
2
0
0
W
Chaac
1
1
1
1.5
W
2
0
0
2
L
0
1
0
0
W
Bakasura
Togelan
Bakasura
2
0
1
2.5
W
3
0
1
3.5
L
Merlin
yerosan26
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,395
Damage
18,120
33,734
Taken
26,569
13,216
Mitigated
12,897
11,211
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,594
1,514
0
1,622
8,955
3,819
0
2,182
6,589
0
29,869
W
Ganesha
Earth Finger
Ganesha
3,059
573
277
2,754
6,267
3,527
597
617
5,650
18,845
0
L
Charybdis
EndlessFerrets7
Charybdis
3,101
2,005
0
3,192
5,594
1,679
25
1,369
4,122
0
31,043
L
Amaterasu
Eveekat07
Amaterasu
1,632
747
0
2,540
6,828
2,669
0
1,619
4,876
0
19,256
W
Chaac
3,855
429
0
2,716
5,070
4,214
888
0
5,070
0
24,937
W
4,527
2,225
0
3,775
5,385
1,652
275
1,275
4,110
35,298
0
L
2,784
229
43
3,444
9,013
4,037
0
4,436
4,527
18,658
0
W
Bakasura
Togelan
Bakasura
3,486
2,652
0
3,056
6,233
2,532
0
815
5,030
0
25,405
W
3,193
976
153
715
3,614
972
3,037
361
3,253
36,409
0
L
Merlin
yerosan26
Merlin
284
166
0
370
3,344
1,012
0
1,173
2,161
8,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
28,446
170
Minions Killed
257
0
Camps Cleared
0
801,008
Distance Traveled
839,941
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,977
553
48
5
0
200,524
0
W
Ganesha
5,666
630
2
0
0
163,468
3
L
Charybdis
4,833
537
60
7
0
159,701
1
L
Amaterasu
4,629
514
32
4
0
176,181
0
W
Chaac
5,561
618
44
5
0
173,195
1
W
Sol
5,669
630
69
8
0
167,961
0
L
Sobek
4,331
481
22
2
0
190,734
1
W
Bakasura
5,474
608
66
7
0
180,610
2
W
Nu Wa
6,076
675
76
8
0
154,707
1
L
Merlin
3,643
405
8
1
0
73,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role