Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Extra vxrgin
Heimdallr
Level 44
God Stats
15W - 14L
1,529 SR
Queue Stats
201W - 204L
1,401 Elo+
Party 3
Bastet
Bastet
GrimmGambit
Bastet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,426 Elo+
Party 1
Horus
Horus
retroo
Horus
Level 40
God Stats
1W - 6L
1,261 SR
Queue Stats
25W - 38L
1,286 Elo+
Solo
Vulcan
Vulcan
xMagnumOpus
Vulcan
Level 58
God Stats
10W - 8L
1,487 SR
Queue Stats
200W - 220L
1,501 Elo+
Party 1
Team Averages
Level 46
1,455 SR
1,423 Elo+

VS

Team Averages
Level 74
1,518 SR
1,461 Elo+
Hun Batz
Hun Batz
CapnStrat
Hun Batz
Level 42
God Stats
4W - 3L
1,566 SR
Queue Stats
94W - 109L
1,439 Elo+
Party 2
Sol
Sol
CloudyBoy4
Sol
Level 156
God Stats
1W - 2L
1,359 SR
Queue Stats
4W - 3L
1,463 Elo+
Solo
Ishtar
Ishtar
Cthulhusphallus
Ishtar
Level 70
God Stats
4W - 3L
1,552 SR
Queue Stats
240W - 259L
1,472 Elo+
Party 4
Ganesha
Ganesha
GeekBitDragon
Ganesha
Level 42
God Stats
10W - 7L
1,605 SR
Queue Stats
104W - 130L
1,442 Elo+
Party 4
Bellona
Bellona
jusletmeplayplz
Bellona
Level 60
God Stats
51W - 53L
1,510 SR
Queue Stats
134W - 145L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 1 / 0
6,281
483
1,995
8,811
7,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Extra vxrgin
Heimdallr
10
0 / 0 / 0
5,732
441
5,972
7,837
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
0 / 2 / 0
5,643
434
3,129
10,882
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
retroo
Horus
8
0 / 1 / 0
5,556
427
2,525
10,345
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
12
1 / 2 / 0
6,900
531
3,872
5,838
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CapnStrat
Hun Batz
11
1 / 0 / 1
6,816
524
2,621
7,183
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
7,814
601
7,466
7,912
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 2
6,455
497
9,116
8,529
2,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
11
0 / 0 / 2
7,026
540
3,112
8,077
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 0 / 1
8,045
619
5,494
6,371
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Hun Batz
CapnStrat
Hun Batz
1
0
1
1.5
W
4
1
0
4
W
0
0
2
1
L
Heimdallr
Extra vxrgin
Heimdallr
0
0
0
0
W
Ganesha
0
0
2
1
L
Bastet
0
2
0
0
W
1
0
1
1.5
L
Horus
retroo
Horus
0
1
0
0
L
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,493
Damage
27,809
43,713
Taken
38,072
21,771
Mitigated
19,623
16,603
Healing
18,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,995
1,052
0
2,350
8,811
7,520
0
0
8,811
0
40,022
W
Hun Batz
CapnStrat
Hun Batz
2,621
495
0
4,228
7,183
2,580
0
299
6,884
0
42,726
W
7,466
3,405
0
4,714
7,912
2,796
2,652
2,616
5,296
61,560
0
W
9,116
5,694
0
4,441
8,529
2,927
715
475
8,054
0
54,320
L
Heimdallr
Extra vxrgin
Heimdallr
5,972
2,589
0
3,949
7,837
2,667
0
881
6,956
0
49,129
W
Ganesha
3,112
491
0
1,557
8,077
6,131
332
482
7,595
21,175
0
L
Bastet
3,129
683
0
4,274
10,882
4,064
0
3,704
7,178
0
33,672
W
5,494
1,662
0
3,803
6,371
5,189
372
0
6,371
0
63,771
L
Horus
retroo
Horus
2,525
1,159
1,496
3,784
10,345
4,969
0
2,145
8,200
0
9,687
L
Vulcan
3,872
1,685
0
750
5,838
2,551
300
3,848
1,990
59,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
36,156
337
Minions Killed
450
0
Camps Cleared
0
1,336,314
Distance Traveled
1,292,252
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,281
483
82
6
0
268,217
1
W
Hun Batz
6,816
524
79
6
0
313,116
0
W
Sol
7,814
601
114
9
0
240,190
0
W
Ishtar
6,455
497
133
10
0
226,863
4
L
Heimdallr
5,732
441
73
6
0
223,819
3
W
Ganesha
7,026
540
0
0
0
252,299
0
L
Bastet
5,643
434
65
5
0
295,881
2
W
Bellona
8,045
619
124
10
0
259,784
5
L
Horus
5,556
427
16
1
0
266,624
4
L
Vulcan
6,900
531
101
8
0
281,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role