Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Idolobesie
Gilgamesh
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 114L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
MASHINATOR999
Danzaburou
Level 148
God Stats
3W - 3L
1,497 SR
Queue Stats
198W - 209L
1,517 Elo+
Party 2
Athena
Athena
whutrick
Athena
Level 105
God Stats
4W - 6L
1,520 SR
Queue Stats
157W - 153L
1,504 Elo+
Solo
Bacchus
Bacchus
xNagibator666x
Bacchus
Level 65
God Stats
5W - 3L
1,627 SR
Queue Stats
112W - 112L
1,456 Elo+
Party 2
Team Averages
Level 122
1,529 SR
1,506 Elo+

VS

Team Averages
Level 125
1,533 SR
1,529 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Godros
Osiris
Level 105
God Stats
1W - 0L
1,515 SR
Queue Stats
25W - 20L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuschesMälfoi
Tsukuyomi
Level 127
God Stats
9W - 2L
1,645 SR
Queue Stats
208W - 192L
1,562 Elo+
Party 1
Raijin
Raijin
pokespriter
Raijin
Level 119
God Stats
10W - 7L
1,563 SR
Queue Stats
383W - 398L
1,539 Elo+
Party 1
Zeus
Zeus
vlr07
Zeus
Level 123
God Stats
2W - 1L
1,440 SR
Queue Stats
68W - 80L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
1
0 / 1 / 0
3,656
244
0
789
45
Gilgamesh
Idolobesie
Gilgamesh
16
5 / 5 / 2
8,935
596
10,745
18,823
15,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MASHINATOR999
Danzaburou
18
4 / 3 / 6
9,700
647
16,817
17,199
10,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
whutrick
Athena
18
2 / 4 / 7
9,548
637
7,133
20,562
23,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 3 / 10
10,087
672
20,639
20,375
25,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
6 / 2 / 6
11,463
764
19,265
16,644
8,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Godros
Osiris
16
0 / 3 / 7
10,438
696
7,816
24,595
22,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
LuschesMälfoi
Tsukuyomi
20
5 / 3 / 8
11,674
778
18,110
19,597
15,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
17
1 / 3 / 7
10,309
687
10,756
9,519
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
vlr07
Zeus
18
4 / 2 / 7
10,998
733
13,995
8,028
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
13
Kills
16
16
Deaths
13
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
W
Hun Batz
 
Hun Batz
6
2
6
4.5
W
Osiris
Godros
Osiris
0
3
7
1.17
L
Gilgamesh
Idolobesie
Gilgamesh
5
5
2
1.2
W
Tsukuyomi
LuschesMälfoi
Tsukuyomi
5
3
8
3
L
Danzaburou
MASHINATOR999
Danzaburou
4
3
6
2.33
W
Raijin
1
3
7
1.5
W
Zeus
vlr07
Zeus
4
2
7
3.75
L
Athena
whutrick
Athena
2
4
7
1.38
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,334
Damage
69,942
77,748
Taken
78,383
74,500
Mitigated
55,459
22,266
Healing
38,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
0
0
0
0
789
45
0
0
789
0
0
W
Hun Batz
 
Hun Batz
19,265
2,535
2,016
6,836
16,644
8,906
0
5,443
10,621
29
38,941
W
Osiris
Godros
Osiris
7,816
1,938
3,783
10,679
24,595
22,397
1,204
6,314
18,281
60
13,453
L
Gilgamesh
Idolobesie
Gilgamesh
10,745
2,529
1,960
3,972
18,823
15,581
0
5,445
13,378
333
14,957
W
Tsukuyomi
LuschesMälfoi
Tsukuyomi
18,110
3,844
2,734
8,208
19,597
15,150
919
7,712
11,885
436
40,359
L
Danzaburou
MASHINATOR999
Danzaburou
16,817
5,756
2,092
6,177
17,199
10,519
0
5,665
11,534
0
42,103
W
Raijin
10,756
789
1,340
1,250
9,519
4,880
1,354
4,710
4,809
25,810
0
W
Zeus
vlr07
Zeus
13,995
2,440
665
643
8,028
4,126
3,575
3,926
4,102
30,124
0
L
Athena
whutrick
Athena
7,133
1,810
1,223
2,103
20,562
23,089
0
8,219
12,343
16,487
0
L
20,639
763
1,289
3,450
20,375
25,266
0
5,947
14,428
28,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
54,882
81
Minions Killed
163
0
Camps Cleared
0
938,379
Distance Traveled
1,417,152
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,656
244
0
0
0
0
0
W
Hun Batz
11,463
764
39
3
0
302,895
0
W
Osiris
10,438
696
8
1
0
287,451
0
L
Gilgamesh
8,935
596
6
0
0
188,809
2
W
Tsukuyomi
11,674
778
29
2
0
309,379
0
L
Danzaburou
9,700
647
42
3
0
261,644
1
W
Raijin
10,309
687
44
3
0
260,843
0
W
Zeus
10,998
733
43
3
0
256,584
3
L
Athena
9,548
637
13
1
0
216,441
0
L
Bacchus
10,087
672
20
1
0
271,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role