Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DyS_Eistee
Susano
Level 144
God Stats
140W - 161L
1,562 SR
Queue Stats
441W - 438L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
KATZEmitDOPE
Amaterasu
Level 47
God Stats
0W - 1L
1,712 SR
Queue Stats
123W - 165L
1,454 Elo+
Party 1
Vulcan
Vulcan
Lev0uch
Vulcan
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
66W - 83L
1,448 Elo+
Solo
Guan Yu
Guan Yu
NubNaKub
Guan Yu
Level 156
God Stats
9W - 13L
1,561 SR
Queue Stats
437W - 472L
1,445 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,466 Elo+

VS

Team Averages
Level 104
1,464 SR
1,516 Elo+
Eset
Eset
 
Eset
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DARK0
Ishtar
Level 160
God Stats
7W - 5L
1,544 SR
Queue Stats
271W - 284L
1,527 Elo+
Solo
Thor
Thor
ThisIsRealJohnny
Thor
Level 114
God Stats
1W - 0L
1,274 SR
Queue Stats
77W - 66L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 2 / 3
7,945
662
2,821
8,267
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
DyS_Eistee
Susano
12
2 / 2 / 2
7,646
637
4,388
10,710
3,272
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
KATZEmitDOPE
Amaterasu
12
0 / 4 / 4
7,388
616
1,665
9,874
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Lev0uch
Vulcan
15
2 / 2 / 3
8,508
709
6,289
10,390
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
NubNaKub
Guan Yu
16
1 / 1 / 3
8,425
702
5,431
18,571
19,290
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
3 / 0 / 4
10,065
839
12,149
7,523
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
15
1 / 3 / 6
9,698
808
9,100
17,711
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
 
Erlang Shen
15
1 / 0 / 8
9,150
763
5,267
11,543
9,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
DARK0
Ishtar
17
1 / 0 / 5
10,020
835
10,611
6,566
3,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 5
9,749
812
12,781
9,864
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
5
Kills
11
11
Deaths
6
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
3
0.75
W
Eset
 
Eset
3
0
4
5
W
Cerberus
 
Cerberus
1
3
6
1.33
W
Erlang Shen
 
Erlang Shen
1
0
8
5
W
Ishtar
DARK0
Ishtar
1
0
5
3.5
L
Susano
DyS_Eistee
Susano
2
2
2
1.5
L
Amaterasu
KATZEmitDOPE
Amaterasu
0
4
4
0.5
L
Vulcan
Lev0uch
Vulcan
2
2
3
1.75
L
Guan Yu
NubNaKub
Guan Yu
1
1
3
2.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
49,908
57,812
Taken
53,207
35,269
Mitigated
39,492
9,727
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,821
1,335
0
842
8,267
3,168
0
3,677
4,455
0
17,030
W
Eset
 
Eset
12,149
876
691
1,357
7,523
3,098
3,759
1,483
6,040
49,650
0
W
Cerberus
 
Cerberus
9,100
339
0
3,599
17,711
19,259
179
1,575
13,916
21,874
0
W
Erlang Shen
 
Erlang Shen
5,267
2,515
0
5,813
11,543
9,122
34
1,630
9,257
0
23,178
W
Ishtar
DARK0
Ishtar
10,611
4,538
0
3,189
6,566
3,244
4,735
504
6,062
0
48,208
L
Susano
DyS_Eistee
Susano
4,388
933
0
0
10,710
3,272
0
3,334
7,057
0
9,806
L
Amaterasu
KATZEmitDOPE
Amaterasu
1,665
776
0
1,106
9,874
5,288
0
3,982
5,707
0
7,372
L
Vulcan
Lev0uch
Vulcan
6,289
1,342
0
479
10,390
4,251
0
3,508
6,540
19,775
0
L
Guan Yu
NubNaKub
Guan Yu
5,431
663
2,795
4,505
18,571
19,290
0
5,848
12,165
0
27,053
W
12,781
2,628
0
1,077
9,864
4,769
0
1,097
7,971
0
46,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
48,682
143
Minions Killed
287
0
Camps Cleared
0
769,514
Distance Traveled
1,221,404
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,945
662
44
4
0
118,147
1
W
Eset
10,065
839
87
7
0
250,729
2
W
Cerberus
9,698
808
48
4
0
195,295
3
W
Erlang Shen
9,150
763
28
2
0
295,815
0
W
Ishtar
10,020
835
81
7
0
227,140
1
L
Susano
7,646
637
13
1
0
102,512
1
L
Amaterasu
7,388
616
17
1
0
130,976
1
L
Vulcan
8,508
709
36
3
0
169,018
0
L
Guan Yu
8,425
702
33
3
0
248,861
2
W
Thor
9,749
812
43
4
0
252,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role