Player Matchup

Neith
Neith
CatsEyeNebula
Neith
Level 156
God Stats
1W - 0L
1,872 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
Mapratora
Nox
Level 158
God Stats
12W - 7L
1,500 SR
Queue Stats
100W - 78L
1,421 Elo+
Solo
Horus
Horus
Thor3114
Horus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,375 Elo+
Solo
Team Averages
Level 123
1,624 SR
1,432 Elo+

VS

Team Averages
Level 119
1,505 SR
1,482 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DrMoustaches
Scylla
Level 111
God Stats
37W - 33L
1,557 SR
Queue Stats
815W - 857L
1,561 Elo+
Solo
Amaterasu
Amaterasu
LaKeiP
Amaterasu
Level 125
God Stats
1W - 3L
1,459 SR
Queue Stats
45W - 66L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,106
737
8,774
5,080
2,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 3
7,900
718
6,924
7,518
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Thor3114
Horus
10
0 / 0 / 3
7,361
669
3,993
9,809
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 0
6,917
629
8,144
6,388
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
0 / 1 / 0
7,011
637
5,873
4,112
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
LaKeiP
Amaterasu
9
0 / 4 / 1
6,437
585
5,920
11,555
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
3
0
3
4.5
L
Scylla
0
1
0
0
L
Amaterasu
LaKeiP
Amaterasu
0
4
1
0.13
W
3
1
3
4.5
W
Horus
Thor3114
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
19,937
22,407
Taken
22,055
16,455
Mitigated
14,918
7,337
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,144
2,059
0
27
6,388
3,340
0
1,918
4,470
0
23,387
W
8,774
3,268
512
2,159
5,080
2,291
0
1,194
3,886
0
35,148
L
Scylla
5,873
664
0
876
4,112
1,460
0
1,360
2,752
29,874
0
L
Amaterasu
LaKeiP
Amaterasu
5,920
2,585
0
2,333
11,555
10,118
0
4,067
7,488
0
17,409
W
6,924
516
0
895
7,518
3,490
0
2,326
5,192
33,093
0
W
Horus
Thor3114
Horus
3,993
2,557
1,532
2,239
9,809
10,674
0
2,509
7,300
0
4,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,367
Gold Earned
20,365
127
Minions Killed
126
8
Camps Cleared
3
637,375
Distance Traveled
605,070
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,917
629
36
3
1
204,469
2
W
Neith
8,106
737
68
6
2
207,956
5
L
Scylla
7,011
637
66
6
1
207,375
3
L
Amaterasu
6,437
585
24
2
1
193,226
2
W
Nox
7,900
718
54
5
6
200,732
5
W
Horus
7,361
669
5
0
0
228,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role