Player Matchup

Hun Batz
Hun Batz
CkyDalty
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 2
Chang'e
Chang'e
MakoRKFW
Chang'e
Level 67
God Stats
1W - 2L
1,368 SR
Queue Stats
20W - 18L
1,497 Elo+
Party 2
Bacchus
Bacchus
thelegendofrich
Bacchus
Level 102
God Stats
1W - 0L
1,126 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 2
Team Averages
Level 59
1,331 SR
1,387 Elo+

VS

Team Averages
Level 71
1,504 SR
1,293 Elo+
Baron Samedi
Baron Samedi
Coiila
Baron Samedi
Level 16
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 6L
1,024 Elo+
Party 1
Fenrir
Fenrir
HvK_Cards
Fenrir
Level 107
God Stats
1W - 1L
1,674 SR
Queue Stats
32W - 40L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
Two_In1_BodySoap
Sylvanus
Level 89
God Stats
1W - 3L
1,598 SR
Queue Stats
51W - 65L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CkyDalty
Hun Batz
13
5 / 0 / 10
9,237
840
8,706
10,894
7,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MakoRKFW
Chang'e
14
7 / 2 / 9
9,439
858
14,006
14,760
6,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 11
9,488
863
7,155
10,713
11,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coiila
Baron Samedi
10
0 / 6 / 2
6,994
636
3,981
8,378
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
HvK_Cards
Fenrir
12
2 / 5 / 1
8,084
735
5,659
16,104
7,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 1
7,237
658
7,837
13,181
10,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CkyDalty
Hun Batz
5
0
10
10
L
Baron Samedi
Coiila
Baron Samedi
0
6
2
0.17
L
Fenrir
HvK_Cards
Fenrir
2
5
1
0.5
W
Chang'e
MakoRKFW
Chang'e
7
2
9
5.75
L
1
5
1
0.3
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,867
Damage
17,477
36,367
Taken
37,663
26,153
Mitigated
21,310
16,164
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CkyDalty
Hun Batz
8,706
2,793
0
1,755
10,894
7,386
1,112
4,004
6,890
3,597
23,525
L
Baron Samedi
Coiila
Baron Samedi
3,981
368
444
657
8,378
3,393
0
5,475
2,903
14,522
0
L
Fenrir
HvK_Cards
Fenrir
5,659
1,307
0
1,433
16,104
7,690
0
8,919
7,185
0
21,791
W
Chang'e
MakoRKFW
Chang'e
14,006
3,016
2,051
9,530
14,760
6,954
810
4,582
10,178
46,266
0
L
7,837
2,539
754
2,934
13,181
10,227
0
7,791
5,390
18,337
4,814
W
7,155
613
0
2,828
10,713
11,813
155
2,965
6,649
18,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
22,315
114
Minions Killed
73
8
Camps Cleared
2
652,058
Distance Traveled
511,738
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,237
840
30
3
3
232,870
2
L
Baron Samedi
6,994
636
10
1
0
122,762
3
L
Fenrir
8,084
735
41
4
1
218,199
3
W
Chang'e
9,439
858
49
4
4
197,413
2
L
Sylvanus
7,237
658
22
2
1
170,777
2
W
Bacchus
9,488
863
35
3
1
221,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role