Player Matchup

Bellona
Bellona
DOCTORMUELITAS
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
TURBOPENTAKILL2
Hou Yi
Level 81
God Stats
0W - 1L
1,507 SR
Queue Stats
11W - 10L
1,705 Elo+
Party 1
Hercules
Hercules
TaTø420
Hercules
Level 123
God Stats
0W - 1L
1,637 SR
Queue Stats
117W - 129L
1,540 Elo+
Party 1
Tiamat
Tiamat
kirarcangel
Tiamat
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 125L
1,529 Elo+
Party 1
Ra
Ra
Ėthereum
Ra
Level 63
God Stats
0W - 1L
1,316 SR
Queue Stats
38W - 29L
1,615 Elo+
Party 1
Team Averages
Level 96
1,492 SR
1,585 Elo+

VS

Team Averages
Level 133
1,506 SR
1,431 Elo+
Rama
Rama
DylanW7
Rama
Level 143
God Stats
4W - 2L
1,352 SR
Queue Stats
131W - 130L
1,466 Elo+
Party 2
Cerberus
Cerberus
Gotenro14
Cerberus
Level 96
God Stats
2W - 1L
1,623 SR
Queue Stats
114W - 115L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WatersideOdin27
Morgan Le Fay
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 50L
1,268 Elo+
Solo
Sylvanus
Sylvanus
XxGazellexX
Sylvanus
Level 149
God Stats
3W - 0L
1,530 SR
Queue Stats
86W - 94L
1,492 Elo+
Party 2
Hades
Hades
zecasori
Hades
Level 158
God Stats
1W - 3L
1,523 SR
Queue Stats
137W - 140L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 7
14,482
690
29,541
33,666
41,153
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 2
9,582
456
3,533
5,926
2,298
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
TaTø420
Hercules
20
7 / 8 / 15
15,458
736
26,474
43,165
57,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
20
4 / 11 / 16
14,109
672
21,632
25,880
17,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 6 / 11
16,407
781
33,443
22,853
12,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DylanW7
Rama
20
4 / 5 / 18
13,858
660
14,502
22,059
14,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Gotenro14
Cerberus
19
6 / 8 / 13
13,777
656
13,597
35,422
51,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
WatersideOdin27
Morgan Le Fay
20
9 / 6 / 18
14,545
693
25,501
24,842
14,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XxGazellexX
Sylvanus
20
6 / 7 / 22
13,444
640
27,521
37,332
27,794
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
zecasori
Hades
20
12 / 5 / 16
16,743
797
32,334
27,542
21,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
124
30
Kills
37
37
Deaths
31
51
Assists
87
Player
Kills
Deaths
Assists
KDA
L
8
9
7
1.28
W
Rama
DylanW7
Rama
4
5
18
2.6
W
Cerberus
Gotenro14
Cerberus
6
8
13
1.56
L
2
3
2
1
L
Hercules
TaTø420
Hercules
7
8
15
1.81
W
Morgan Le Fay
WatersideOdin27
Morgan Le Fay
9
6
18
3
W
Sylvanus
XxGazellexX
Sylvanus
6
7
22
2.43
L
Tiamat
4
11
16
1.09
W
Hades
zecasori
Hades
12
5
16
4
L
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,623
Damage
113,455
131,490
Taken
147,197
131,298
Mitigated
129,529
37,254
Healing
65,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,541
7,327
2,265
4,512
33,666
41,153
0
23,863
9,803
4,371
35,020
W
Rama
DylanW7
Rama
14,502
8,726
1,662
3,584
22,059
14,239
3,898
5,348
16,711
0
36,315
W
Cerberus
Gotenro14
Cerberus
13,597
954
257
5,577
35,422
51,946
711
13,698
21,724
23,214
0
L
3,533
1,813
133
737
5,926
2,298
0
5,430
496
0
5,912
L
Hercules
TaTø420
Hercules
26,474
8,253
198
12,045
43,165
57,726
1,184
27,279
15,886
0
42,980
W
Morgan Le Fay
WatersideOdin27
Morgan Le Fay
25,501
3,911
2,505
4,220
24,842
14,497
2,193
12,494
12,348
58,705
0
W
Sylvanus
XxGazellexX
Sylvanus
27,521
3,337
14,465
14,860
37,332
27,794
1,073
16,014
21,318
31,501
0
L
Tiamat
21,632
2,138
709
3,729
25,880
17,997
798
21,072
4,808
40,781
0
W
Hades
zecasori
Hades
32,334
3,467
4,416
14,097
27,542
21,053
2,213
11,560
15,982
66,854
0
L
33,443
1,966
5,555
7,371
22,853
12,124
1,611
21,309
1,544
91,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,038
Gold Earned
72,367
212
Minions Killed
215
0
Camps Cleared
0
1,448,668
Distance Traveled
1,694,037
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,482
690
16
1
0
349,591
0
W
Rama
13,858
660
39
2
0
313,965
0
W
Cerberus
13,777
656
19
1
0
346,715
0
L
Hou Yi
9,582
456
10
0
0
72,422
0
L
Hercules
15,458
736
24
1
0
364,140
3
W
Morgan Le Fay
14,545
693
63
3
0
350,249
0
W
Sylvanus
13,444
640
4
0
0
346,484
0
L
Tiamat
14,109
672
46
2
0
295,126
1
W
Hades
16,743
797
90
4
0
336,624
2
L
Ra
16,407
781
116
6
0
367,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role