Player Matchup

Mulan
Mulan
Gayterttots
Mulan
Level 157
God Stats
22W - 15L
1,627 SR
Queue Stats
152W - 113L
1,567 Elo+
Party 1
Atlas
Atlas
Heres Marzy
Atlas
Level 160
God Stats
28W - 24L
1,538 SR
Queue Stats
265W - 234L
1,551 Elo+
Party 1
Tiamat
Tiamat
TrippieBloo
Tiamat
Level 135
God Stats
1W - 1L
1,297 SR
Queue Stats
16W - 16L
1,577 Elo+
Party 1
Artemis
Artemis
bryanthemayan13
Artemis
Level 66
God Stats
16W - 12L
1,574 SR
Queue Stats
23W - 28L
1,469 Elo+
Solo
Thanatos
Thanatos
tempname020202
Thanatos
Level 29
God Stats
26W - 20L
1,644 SR
Queue Stats
93W - 87L
1,510 Elo+
Party 1
Team Averages
Level 109
1,536 SR
1,535 Elo+

VS

Team Averages
Level 77
1,439 SR
1,440 Elo+
Olorun
Olorun
HorridRooster
Olorun
Level 69
God Stats
1W - 3L
1,157 SR
Queue Stats
93W - 88L
1,259 Elo+
Solo
Loki
Loki
Music-fl_88
Loki
Level 114
God Stats
7W - 9L
1,431 SR
Queue Stats
93W - 134L
1,388 Elo+
Party 2
Atlas
Atlas
Shimmerstone
Atlas
Level 69
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Artemis
Artemis
Tee11171987
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,764 Elo+
Party 2
Mulan
Mulan
bucolic-lesson0
Mulan
Level 45
God Stats
0W - 1L
1,380 SR
Queue Stats
25W - 34L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 9
8,686
790
11,502
14,608
11,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 0 / 10
9,180
835
11,089
11,239
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
15
5 / 1 / 8
8,766
797
9,844
8,028
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 5
8,124
739
6,107
8,385
4,039
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
1 / 1 / 11
7,728
703
6,318
7,653
3,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
7,803
709
10,372
8,774
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 3
7,590
690
5,451
8,689
3,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 3 / 3
7,724
702
7,602
14,867
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Tee11171987
Artemis
13
1 / 5 / 2
7,309
664
5,982
10,426
4,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
4 / 3 / 4
8,564
779
8,344
16,351
11,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
18
Kills
10
10
Deaths
18
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
6
9
1.58
W
4
0
10
9
L
2
3
3
1.17
L
3
4
3
1.13
L
0
3
3
0.5
L
Artemis
Tee11171987
Artemis
1
5
2
0.4
W
Tiamat
5
1
8
9
W
3
2
5
2.75
L
4
3
4
2
W
Thanatos
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,860
Damage
37,751
49,913
Taken
59,107
40,100
Mitigated
36,487
11,572
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,502
2,027
0
2,537
14,608
11,580
374
4,886
9,722
0
24,242
W
11,089
4,834
0
2,310
11,239
13,525
160
5,113
6,126
27,086
0
L
10,372
5,860
179
1,548
8,774
4,519
0
4,352
4,422
25,919
0
L
5,451
1,359
0
58
8,689
3,629
0
3,040
5,649
0
12,279
L
7,602
2,860
806
3,011
14,867
11,931
105
6,000
8,867
23,109
0
L
Artemis
Tee11171987
Artemis
5,982
2,339
104
1,394
10,426
4,964
0
3,016
7,410
0
12,634
W
Tiamat
9,844
1,576
144
2,235
8,028
7,006
897
3,228
4,800
26,801
0
W
6,107
3,420
0
1,289
8,385
4,039
1,164
1,546
6,839
0
28,364
L
8,344
804
0
5,495
16,351
11,444
0
4,525
11,826
0
30,435
W
Thanatos
6,318
489
0
3,057
7,653
3,950
291
3,201
4,452
0
13,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,484
Gold Earned
38,990
155
Minions Killed
145
0
Camps Cleared
0
1,105,763
Distance Traveled
979,828
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,686
790
37
3
0
208,163
1
W
Atlas
9,180
835
20
2
0
225,805
3
L
Olorun
7,803
709
41
4
0
194,372
0
L
Loki
7,590
690
13
1
0
202,791
0
L
Atlas
7,724
702
25
2
0
202,142
3
L
Artemis
7,309
664
17
2
0
167,892
0
W
Tiamat
8,766
797
41
4
0
208,318
1
W
Artemis
8,124
739
38
3
0
203,692
0
L
Mulan
8,564
779
49
4
0
212,631
0
W
Thanatos
7,728
703
19
2
0
259,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role