Player Matchup

Ishtar
Ishtar
AyoHYFR
Ishtar
Level 160
God Stats
2W - 5L
1,462 SR
Queue Stats
216W - 239L
1,539 Elo+
Party 1
Bastet
Bastet
MilkandCookies00
Bastet
Level 106
God Stats
3W - 2L
1,690 SR
Queue Stats
320W - 275L
1,573 Elo+
Party 1
Cabrakan
Cabrakan
SaintSimz
Cabrakan
Level 105
God Stats
4W - 6L
1,473 SR
Queue Stats
69W - 79L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
SilverBunnies34
Nu Wa
Level 127
God Stats
21W - 24L
1,785 SR
Queue Stats
373W - 378L
1,512 Elo+
Party 1
Mulan
Mulan
xINSIDlOUS
Mulan
Level 142
God Stats
8W - 6L
1,562 SR
Queue Stats
639W - 581L
1,573 Elo+
Party 1
Team Averages
Level 128
1,594 SR
1,543 Elo+

VS

Team Averages
Level 128
1,614 SR
1,569 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
NeroCrayon
Mulan
Level 121
God Stats
19W - 5L
1,849 SR
Queue Stats
61W - 62L
1,601 Elo+
Party 3
Terra
Terra
Rocket1928
Terra
Level 124
God Stats
10W - 6L
1,645 SR
Queue Stats
368W - 299L
1,612 Elo+
Party 2
Mercury
Mercury
Stealthyyeller
Mercury
Level 109
God Stats
21W - 17L
1,575 SR
Queue Stats
234W - 194L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AyoHYFR
Ishtar
16
1 / 2 / 0
8,952
527
5,513
13,469
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 4
7,949
468
11,541
13,618
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
SaintSimz
Cabrakan
14
2 / 4 / 2
8,759
515
12,444
19,193
12,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
6,993
411
9,755
8,841
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
10
1 / 6 / 2
7,216
424
8,911
19,382
14,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 2 / 3
9,616
566
12,635
13,325
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
 
Chiron
15
2 / 1 / 1
9,247
544
10,569
9,322
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
16
4 / 1 / 4
9,944
585
16,654
16,400
14,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
12
0 / 1 / 12
8,313
489
7,145
15,135
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 5
9,091
535
9,611
13,411
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
17
17
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
3
3.25
W
Chiron
 
Chiron
2
1
1
2.5
L
Ishtar
AyoHYFR
Ishtar
1
2
0
0.5
L
2
2
4
2
W
Mulan
4
1
4
6
W
Terra
0
1
12
6
L
Cabrakan
SaintSimz
Cabrakan
2
4
2
0.75
L
0
3
1
0.17
W
6
1
5
8.5
L
Mulan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,164
Damage
56,614
74,503
Taken
67,593
41,808
Mitigated
45,622
22,134
Healing
28,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,635
921
2,196
5,417
13,325
5,630
0
3,689
9,281
92,684
0
W
Chiron
 
Chiron
10,569
3,341
301
3,090
9,322
3,700
1,500
511
8,745
0
78,928
L
Ishtar
AyoHYFR
Ishtar
5,513
2,990
0
3,856
13,469
5,482
0
1,056
12,413
0
83,550
L
11,541
3,550
0
6,469
13,618
5,288
0
3,159
10,318
0
60,994
W
Mulan
16,654
3,817
0
11,386
16,400
14,091
0
10,152
6,066
53
74,722
W
Terra
7,145
1,463
1,727
3,481
15,135
16,063
0
3,338
11,533
29,434
0
L
Cabrakan
SaintSimz
Cabrakan
12,444
1,314
0
6,564
19,193
12,614
0
2,811
15,771
61,664
0
L
9,755
2,311
0
729
8,841
3,575
0
4,131
4,630
46,186
0
W
9,611
5,996
0
1,338
13,411
6,138
0
3,424
9,769
0
80,637
L
Mulan
8,911
1,017
1,418
3,098
19,382
14,849
0
8,676
10,662
0
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
46,211
478
Minions Killed
598
0
Camps Cleared
0
1,472,228
Distance Traveled
1,693,505
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,616
566
169
10
0
318,540
4
W
Chiron
9,247
544
134
8
0
312,393
5
L
Ishtar
8,952
527
155
9
0
280,971
3
L
Bastet
7,949
468
91
5
0
371,930
1
W
Mulan
9,944
585
141
8
0
326,949
5
W
Terra
8,313
489
42
2
0
326,254
4
L
Cabrakan
8,759
515
129
8
0
249,305
0
L
Nu Wa
6,993
411
76
4
0
273,568
5
W
Mercury
9,091
535
112
7
0
409,369
5
L
Mulan
7,216
424
27
2
0
296,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role