Player Matchup

Chang'e
Chang'e
Gold IV
God Tier NRG
Chang'e
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 140L
1,387 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
ImaDopaFiend
Hou Yi
Silver IV
Level 158
God Stats
2W - 0L
1,575 SR
Queue Stats
3W - 2L
1,528 MMR
Party 1
Sobek
Sobek
Gold V
xFadeZ PR
Sobek
Gold V
Level 126
God Stats
4W - 2L
1,383 SR
Queue Stats
102W - 100L
1,299 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,486 SR
1,405 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 103
1,589 SR
1,393 MMR
Baron Samedi
Baron Samedi
Bronze V
G59Marchi
Baron Samedi
Bronze V
Level 154
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 6L
1,420 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
royal_slayer12
Guan Yu
Bronze III
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,340 MMR
Party 2
Cerberus
Cerberus
Bronze V
triokk
Cerberus
Bronze V
Level 85
God Stats
0W - 2L
1,658 SR
Queue Stats
2W - 5L
1,420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
God Tier NRG
Chang'e
20
3 / 9 / 7
16,889
650
25,076
27,557
13,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
20
10 / 5 / 4
18,232
701
30,092
26,858
14,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
xFadeZ PR
Sobek
20
1 / 4 / 11
15,778
607
21,667
43,390
88,478
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LancelotCabrakanBacchusYmirPersephone

VS

Bans
KukulkanChaacKumbhakarnaAh Muzen CabAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G59Marchi
Baron Samedi
20
13 / 6 / 2
18,506
712
42,035
27,640
18,537
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 6 / 13
15,418
593
22,930
31,479
45,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
triokk
Cerberus
20
3 / 2 / 13
16,646
640
16,746
29,516
47,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
18
18
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
G59Marchi
Baron Samedi
13
6
2
2.33
W
Chang'e
God Tier NRG
Chang'e
3
9
7
0.72
W
Hou Yi
10
5
4
2.4
L
2
6
13
1.42
L
Cerberus
triokk
Cerberus
3
2
13
4.75
W
Sobek
xFadeZ PR
Sobek
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,835
Damage
81,711
97,805
Taken
88,635
116,149
Mitigated
111,701
25,382
Healing
28,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
G59Marchi
Baron Samedi
42,035
2,979
5,086
8,612
27,640
18,537
1,818
16,919
10,244
132,592
0
W
Chang'e
God Tier NRG
Chang'e
25,076
684
3,870
7,714
27,557
13,282
918
16,880
10,677
95,645
0
W
Hou Yi
30,092
15,422
0
2,342
26,858
14,389
1,154
17,208
9,650
0
83,672
L
22,930
4,621
521
3,052
31,479
45,777
502
15,235
15,610
0
53,398
L
Cerberus
triokk
Cerberus
16,746
1,336
1,093
9,747
29,516
47,387
444
13,913
14,787
51,166
0
W
Sobek
xFadeZ PR
Sobek
21,667
1,859
1,059
10,397
43,390
88,478
364
25,687
17,703
44,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,899
Gold Earned
50,570
272
Minions Killed
276
9
Camps Cleared
12
1,275,557
Distance Traveled
1,378,624
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,506
712
175
7
7
424,313
1
W
Chang'e
16,889
650
138
5
6
414,992
0
W
Hou Yi
18,232
701
109
4
3
387,962
1
L
Guan Yu
15,418
593
38
1
3
491,184
2
L
Cerberus
16,646
640
63
2
2
463,127
4
W
Sobek
15,778
607
25
1
0
472,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role