Player Matchup

Neith
Neith
Black_Flames_4k
Neith
Level 71
God Stats
27W - 24L
1,502 SR
Queue Stats
360W - 362L
1,440 Elo+
Party 3
Serqet
Serqet
CorpseHarvest
Serqet
Level 104
God Stats
0W - 1L
1,310 SR
Queue Stats
75W - 72L
1,492 Elo+
Party 1
Bellona
Bellona
TheDamnPlanets
Bellona
Level 26
God Stats
4W - 4L
1,322 SR
Queue Stats
16W - 20L
1,374 Elo+
Party 1
Ymir
Ymir
WhataWeeb27
Ymir
Level 88
God Stats
6W - 4L
1,630 SR
Queue Stats
399W - 385L
1,454 Elo+
Party 3
Vulcan
Vulcan
capital_g3
Vulcan
Level 46
God Stats
3W - 6L
1,444 SR
Queue Stats
49W - 56L
1,420 Elo+
Party 3
Team Averages
Level 67
1,441 SR
1,436 Elo+

VS

Team Averages
Level 92
1,523 SR
1,494 Elo+
Cabrakan
Cabrakan
Cassh intown
Cabrakan
Level 156
God Stats
4W - 1L
1,677 SR
Queue Stats
202W - 195L
1,512 Elo+
Party 2
Yu Huang
Yu Huang
ProvenChamp
Yu Huang
Level 47
God Stats
4W - 2L
1,522 SR
Queue Stats
129W - 147L
1,394 Elo+
Solo
Thor
Thor
Snuckzu
Thor
Level 125
God Stats
5W - 6L
1,383 SR
Queue Stats
267W - 231L
1,505 Elo+
Party 2
Izanami
Izanami
THEGR8CRNHOLEYO
Izanami
Level 107
God Stats
4W - 2L
1,543 SR
Queue Stats
125W - 93L
1,550 Elo+
Party 2
Ymir
Ymir
Tropic Flavors
Ymir
Level 23
God Stats
3W - 1L
1,487 SR
Queue Stats
6W - 5L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,561
478
10,449
14,646
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 7 / 3
9,124
456
6,763
18,518
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 1
9,647
482
8,447
20,330
18,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 4 / 6
9,800
490
12,951
19,827
23,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
capital_g3
Vulcan
14
4 / 6 / 3
9,026
451
14,340
10,008
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cassh intown
Cabrakan
16
8 / 4 / 5
10,775
539
15,376
13,695
11,193
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
ProvenChamp
Yu Huang
13
1 / 1 / 6
8,915
446
7,772
10,322
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Snuckzu
Thor
19
16 / 2 / 5
12,566
628
25,605
16,641
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 6
9,910
496
7,224
14,600
6,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 3
8,459
423
1,943
20,912
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
15
Kills
27
27
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Cabrakan
Cassh intown
Cabrakan
8
4
5
2.63
L
1
7
3
0.36
W
Yu Huang
ProvenChamp
Yu Huang
1
1
6
4
W
Thor
Snuckzu
Thor
16
2
5
9.25
W
1
3
6
1.33
L
3
6
1
0.58
W
1
5
3
0.5
L
4
4
6
1.75
L
Vulcan
capital_g3
Vulcan
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
57,920
83,329
Taken
76,170
60,411
Mitigated
49,919
18,473
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,449
4,465
0
4,744
14,646
6,047
586
1,570
13,076
0
78,534
W
Cabrakan
Cassh intown
Cabrakan
15,376
3,362
0
3,926
13,695
11,193
522
1,397
11,794
70,671
0
L
6,763
1,699
0
4,880
18,518
8,107
0
5,037
13,481
0
64,831
W
Yu Huang
ProvenChamp
Yu Huang
7,772
764
0
2,623
10,322
4,504
1,672
4,817
5,375
55,410
0
W
Thor
Snuckzu
Thor
25,605
9,089
0
4,960
16,641
7,919
0
3,178
13,183
0
96,361
W
7,224
5,036
0
4,111
14,600
6,744
2,788
6,359
8,217
0
75,186
L
8,447
4,492
0
4,195
20,330
18,358
644
9,113
11,217
0
58,975
W
1,943
248
0
789
20,912
19,559
553
10,826
9,700
27,425
0
L
12,951
2,926
241
3,197
19,827
23,400
319
6,813
13,014
54,524
0
L
Vulcan
capital_g3
Vulcan
14,340
5,622
0
1,216
10,008
4,499
557
2,558
7,450
47,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
50,625
472
Minions Killed
527
0
Camps Cleared
0
1,684,611
Distance Traveled
1,677,469
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,561
478
139
7
0
337,646
3
W
Cabrakan
10,775
539
117
6
0
279,932
3
L
Serqet
9,124
456
92
5
0
380,797
1
W
Yu Huang
8,915
446
83
4
0
339,398
3
W
Thor
12,566
628
147
7
0
396,509
5
W
Izanami
9,910
496
139
7
0
318,986
7
L
Bellona
9,647
482
111
6
0
359,973
1
W
Ymir
8,459
423
41
2
0
342,644
0
L
Ymir
9,800
490
57
3
0
325,696
2
L
Vulcan
9,026
451
73
4
0
280,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role