Player Matchup

Ishtar
Ishtar
Abedafanij
Ishtar
Level 22
God Stats
3W - 8L
1,298 SR
Queue Stats
14W - 25L
1,213 Elo+
Party 2
Kukulkan
Kukulkan
QuietGo2Bed
Kukulkan
Level 66
God Stats
9W - 15L
1,390 SR
Queue Stats
27W - 42L
1,283 Elo+
Party 2
Ymir
Ymir
SPENZER12
Ymir
Level 81
God Stats
3W - 1L
1,639 SR
Queue Stats
34W - 31L
1,507 Elo+
Solo
Team Averages
Level 56
1,442 SR
1,334 Elo+

VS

Team Averages
Level 58
1,292 SR
1,229 Elo+
Sol
Sol
AintYoFriendGuy
Sol
Level 63
God Stats
7W - 10L
1,281 SR
Queue Stats
91W - 144L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
PabloXaniBar2097
Gilgamesh
Level 73
God Stats
2W - 1L
1,434 SR
Queue Stats
53W - 83L
1,200 Elo+
Party 1
Medusa
Medusa
RiZe Clutch
Medusa
Level 37
God Stats
9W - 10L
1,161 SR
Queue Stats
49W - 77L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Abedafanij
Ishtar
15
3 / 5 / 5
10,481
699
11,954
12,212
5,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
QuietGo2Bed
Kukulkan
15
4 / 4 / 4
10,375
692
19,192
9,665
4,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
2 / 5 / 7
10,879
725
10,294
25,567
26,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
11,668
778
16,226
18,582
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
14
1 / 6 / 8
9,667
644
8,669
21,915
18,756
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
15
5 / 2 / 7
10,681
712
15,307
14,807
7,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
14
14
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Abedafanij
Ishtar
3
5
5
1.1
W
8
2
6
5.5
W
Gilgamesh
1
6
8
0.83
L
Kukulkan
QuietGo2Bed
Kukulkan
4
4
4
1.5
W
Medusa
5
2
7
4.25
L
Ymir
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
40,202
47,444
Taken
55,304
37,329
Mitigated
34,938
8,884
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Abedafanij
Ishtar
11,954
5,523
0
244
12,212
5,707
1,326
5,271
6,941
0
29,918
W
16,226
4,334
0
6,226
18,582
9,055
1,115
9,829
8,699
43,902
3,464
W
Gilgamesh
8,669
2,257
0
1,936
21,915
18,756
685
10,378
11,537
0
24,209
L
Kukulkan
QuietGo2Bed
Kukulkan
19,192
3,415
751
1,452
9,665
4,916
164
4,794
4,871
47,346
0
W
Medusa
15,307
8,083
0
1,236
14,807
7,127
1,007
9,375
5,420
0
39,385
L
Ymir
10,294
2,183
1,265
5,172
25,567
26,706
15
5,471
20,096
26,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
32,016
148
Minions Killed
129
6
Camps Cleared
3
731,104
Distance Traveled
819,597
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,481
699
48
3
1
236,190
1
W
Sol
11,668
778
64
4
2
283,470
1
W
Gilgamesh
9,667
644
22
1
0
280,403
0
L
Kukulkan
10,375
692
78
5
2
273,945
1
W
Medusa
10,681
712
43
3
1
255,724
1
L
Ymir
10,879
725
22
1
3
220,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role