Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CraptinPantsss
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 169L
1,399 Elo+
Solo
Hachiman
Hachiman
DV_Trill
Hachiman
Level 77
God Stats
20W - 14L
1,586 SR
Queue Stats
115W - 111L
1,475 Elo+
Solo
Hades
Hades
KILLER CLOW2
Hades
Level 46
God Stats
41W - 32L
1,687 SR
Queue Stats
193W - 209L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
NotWendel
Sun Wukong
Level 47
God Stats
6W - 8L
1,292 SR
Queue Stats
158W - 204L
1,459 Elo+
Solo
Team Averages
Level 77
1,513 SR
1,464 Elo+

VS

Team Averages
Level 91
1,502 SR
1,530 Elo+
Anubis
Anubis
BikuWaTobi
Anubis
Level 19
God Stats
6W - 0L
1,593 SR
Queue Stats
8W - 3L
1,687 Elo+
Party 1
Thanatos
Thanatos
JustTheGuardian
Thanatos
Level 153
God Stats
4W - 6L
1,345 SR
Queue Stats
61W - 43L
1,628 Elo+
Party 1
Bellona
Bellona
LordFijiGawd
Bellona
Level 57
God Stats
2W - 0L
1,477 SR
Queue Stats
2W - 1L
1,273 Elo+
Party 1
Artemis
Artemis
StarKoala428607
Artemis
Level 79
God Stats
16W - 10L
1,512 SR
Queue Stats
73W - 56L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
youngrocket1020
Baron Samedi
Level 148
God Stats
3W - 2L
1,583 SR
Queue Stats
24W - 18L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 6 / 1
9,930
993
5,310
20,191
22,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 3 / 1
9,390
939
3,695
6,165
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
DV_Trill
Hachiman
15
1 / 1 / 1
9,583
958
7,976
10,707
3,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 10 / 1
9,082
908
16,799
19,596
10,026
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
NotWendel
Sun Wukong
15
0 / 5 / 1
9,332
933
7,846
17,084
16,427
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

139

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BikuWaTobi
Anubis
17
4 / 0 / 16
11,283
1,128
13,654
8,767
5,574
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
17
9 / 0 / 12
10,982
1,098
22,918
10,257
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LordFijiGawd
Bellona
17
6 / 0 / 12
11,053
1,105
8,635
11,216
11,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 1 / 14
10,669
1,067
11,783
6,793
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
youngrocket1020
Baron Samedi
17
4 / 1 / 16
10,775
1,078
10,070
8,764
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
95
2
Kills
25
25
Deaths
2
5
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
1
0.08
W
Anubis
BikuWaTobi
Anubis
4
0
16
12
L
1
3
1
0.5
L
Hachiman
DV_Trill
Hachiman
1
1
1
1.5
W
Thanatos
9
0
12
15
L
0
10
1
0.05
W
Bellona
LordFijiGawd
Bellona
6
0
12
12
L
Sun Wukong
NotWendel
Sun Wukong
0
5
1
0.1
W
2
1
14
9
W
Baron Samedi
youngrocket1020
Baron Samedi
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,626
Damage
67,060
73,743
Taken
45,797
54,528
Mitigated
31,388
6,390
Healing
30,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,310
1,197
0
908
20,191
22,260
0
5,750
14,441
24,456
0
W
Anubis
BikuWaTobi
Anubis
13,654
952
0
4,389
8,767
5,574
0
6,007
2,760
42,931
0
L
3,695
137
847
458
6,165
2,319
0
2,702
3,463
19,924
0
L
Hachiman
DV_Trill
Hachiman
7,976
4,968
0
611
10,707
3,496
0
1,779
8,928
0
27,534
W
Thanatos
22,918
6,383
0
13,353
10,257
5,685
0
5,559
4,698
0
37,811
L
16,799
1,074
238
2,002
19,596
10,026
0
5,205
14,391
24,859
0
W
Bellona
LordFijiGawd
Bellona
8,635
2,546
0
3,596
11,216
11,716
0
5,132
6,084
0
14,028
L
Sun Wukong
NotWendel
Sun Wukong
7,846
489
0
1,326
17,084
16,427
0
8,288
8,796
0
18,606
W
11,783
5,752
314
1,266
6,793
2,967
0
4,331
2,462
0
22,757
W
Baron Samedi
youngrocket1020
Baron Samedi
10,070
644
4,229
3,502
8,764
5,446
0
4,775
3,989
25,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,317
Gold Earned
54,762
148
Minions Killed
185
4
Camps Cleared
8
774,590
Distance Traveled
968,925
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,930
993
51
5
2
159,905
1
W
Anubis
11,283
1,128
98
10
1
173,351
0
L
Ra
9,390
939
20
2
1
121,547
0
L
Hachiman
9,583
958
31
3
0
159,993
0
W
Thanatos
10,982
1,098
26
3
4
227,417
1
L
Hades
9,082
908
17
2
0
150,935
0
W
Bellona
11,053
1,105
15
2
0
210,658
0
L
Sun Wukong
9,332
933
29
3
1
182,210
0
W
Artemis
10,669
1,067
17
2
3
177,456
0
W
Baron Samedi
10,775
1,078
29
3
0
180,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role