Player Matchup

Charybdis
Charybdis
Dark Lord Shaxx
Charybdis
Level 81
God Stats
26W - 30L
1,476 SR
Queue Stats
224W - 245L
1,445 Elo+
Solo
Mulan
Mulan
HackHallas
Mulan
Level 142
God Stats
2W - 2L
1,308 SR
Queue Stats
125W - 115L
1,463 Elo+
Solo
Chang'e
Chang'e
fospia
Chang'e
Level 110
God Stats
49W - 43L
1,543 SR
Queue Stats
570W - 604L
1,461 Elo+
Solo
Zeus
Zeus
lilbrownbean57
Zeus
Level 109
God Stats
3W - 5L
1,537 SR
Queue Stats
816W - 885L
1,405 Elo+
Solo
Loki
Loki
yaboyvinb
Loki
Level 145
God Stats
6W - 7L
1,559 SR
Queue Stats
130W - 121L
1,480 Elo+
Solo
Team Averages
Level 117
1,485 SR
1,451 Elo+

VS

Team Averages
Level 133
1,454 SR
1,460 Elo+
Tyr
Tyr
ATONIOUS_
Tyr
Level 142
God Stats
2W - 1L
1,483 SR
Queue Stats
315W - 341L
1,443 Elo+
Solo
Skadi
Skadi
Mikhael Kynight
Skadi
Level 120
God Stats
7W - 4L
1,579 SR
Queue Stats
105W - 88L
1,466 Elo+
Party 1
Set
Set
RetoastedT0ast
Set
Level 156
God Stats
9W - 9L
1,522 SR
Queue Stats
466W - 440L
1,443 Elo+
Solo
Bacchus
Bacchus
Sergio OPJ
Bacchus
Level 140
God Stats
8W - 7L
1,189 SR
Queue Stats
81W - 77L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
teddypadrino009
Kukulkan
Level 106
God Stats
1W - 0L
1,498 SR
Queue Stats
43W - 52L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dark Lord Shaxx
Charybdis
9
0 / 4 / 0
5,323
409
2,758
9,261
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
13
3 / 3 / 0
7,485
576
13,975
15,761
13,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
fospia
Chang'e
8
0 / 3 / 0
4,881
375
3,321
9,166
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 5 / 1
6,612
509
2,973
9,206
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
10
1 / 4 / 0
6,056
466
3,942
9,407
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,532
579
8,285
14,917
11,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
5 / 0 / 2
6,769
521
5,045
4,957
1,581
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
10 / 2 / 0
8,358
643
9,721
10,171
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Sergio OPJ
Bacchus
10
1 / 0 / 7
6,696
515
5,887
9,720
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
14
2 / 0 / 6
8,111
624
4,574
5,248
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
19
19
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Charybdis
Dark Lord Shaxx
Charybdis
0
4
0
0
L
Mulan
3
3
0
1
W
5
0
2
6
W
10
2
0
5
W
Bacchus
Sergio OPJ
Bacchus
1
0
7
4.5
L
Chang'e
fospia
Chang'e
0
3
0
0
L
0
5
1
0.1
W
Kukulkan
2
0
6
5
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,969
Damage
33,512
52,801
Taken
45,013
26,839
Mitigated
27,363
16,949
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,285
1,041
0
6,458
14,917
11,489
0
0
14,917
0
54,641
L
Charybdis
Dark Lord Shaxx
Charybdis
2,758
1,552
0
2,791
9,261
2,985
50
3,117
6,144
0
36,007
L
Mulan
13,975
2,378
0
6,067
15,761
13,788
0
0
15,761
0
62,467
W
5,045
1,698
417
1,359
4,957
1,581
700
915
4,042
0
41,030
W
9,721
5,371
0
1,495
10,171
4,621
0
1,664
8,507
0
63,005
W
Bacchus
Sergio OPJ
Bacchus
5,887
491
0
5,126
9,720
7,343
212
1,941
7,779
22,547
0
L
Chang'e
fospia
Chang'e
3,321
399
1,185
1,943
9,166
3,657
0
2,227
6,929
17,195
0
L
2,973
250
0
2,266
9,206
3,065
0
1,311
7,801
51,952
0
W
Kukulkan
4,574
637
47
342
5,248
2,329
260
1,774
3,474
57,250
0
L
Loki
3,942
1,104
0
2,697
9,407
3,344
0
3,530
5,705
0
33,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
37,466
346
Minions Killed
402
0
Camps Cleared
0
1,155,254
Distance Traveled
1,313,787
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,532
579
103
8
0
259,941
1
L
Charybdis
5,323
409
65
5
0
210,758
2
L
Mulan
7,485
576
96
7
0
233,774
6
W
Skadi
6,769
521
58
4
0
243,026
4
W
Set
8,358
643
91
7
0
290,678
1
W
Bacchus
6,696
515
31
2
0
276,516
2
L
Chang'e
4,881
375
23
2
0
239,974
3
L
Zeus
6,612
509
94
7
0
209,751
0
W
Kukulkan
8,111
624
119
9
0
243,626
5
L
Loki
6,056
466
68
5
0
260,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role