Player Matchup

Ao Kuang
Ao Kuang
iplaysmite23
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,504 Elo+
Solo
Cthulhu
Cthulhu
thefuufighter
Cthulhu
Level 129
God Stats
3W - 5L
1,275 SR
Queue Stats
35W - 48L
1,486 Elo+
Party 2
Ishtar
Ishtar
w0rm
Ishtar
Level 158
God Stats
4W - 7L
1,427 SR
Queue Stats
77W - 81L
1,512 Elo+
Party 2
Team Averages
Level 139
1,401 SR
1,501 Elo+

VS

Team Averages
Level 140
1,486 SR
1,523 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
NORCONTA
Janus
Level 127
God Stats
2W - 0L
1,457 SR
Queue Stats
37W - 31L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
iplaysmite23
Ao Kuang
15
3 / 10 / 3
10,628
664
11,391
22,270
10,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
15
2 / 3 / 6
10,734
671
10,015
28,405
24,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ishtar
w0rm
Ishtar
15
5 / 6 / 3
11,383
711
17,245
20,072
11,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 7 / 6
12,357
772
20,176
19,965
9,816
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
 
Ah Muzen Cab
18
4 / 2 / 12
12,351
772
21,072
12,481
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
NORCONTA
Janus
19
7 / 1 / 10
12,919
807
21,745
14,895
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
10
Kills
19
19
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
7
6
1.57
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
12
5
W
Janus
NORCONTA
Janus
7
1
10
12
L
Ao Kuang
iplaysmite23
Ao Kuang
3
10
3
0.45
L
Cthulhu
2
3
6
1.67
L
Ishtar
w0rm
Ishtar
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,651
Damage
62,993
70,747
Taken
47,341
46,433
Mitigated
24,379
19,091
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,176
5,679
0
705
19,965
9,816
456
7,465
12,500
0
32,861
W
Ah Muzen Cab
 
Ah Muzen Cab
21,072
8,740
0
4,713
12,481
6,607
2,112
5,708
6,773
0
71,392
W
Janus
NORCONTA
Janus
21,745
2,465
0
831
14,895
7,956
177
7,447
7,448
65,873
0
L
Ao Kuang
iplaysmite23
Ao Kuang
11,391
3,358
0
5,424
22,270
10,823
0
5,924
16,346
27,126
3,029
L
Cthulhu
10,015
817
604
10,170
28,405
24,236
0
10,868
17,537
36,851
0
L
Ishtar
w0rm
Ishtar
17,245
10,754
0
2,893
20,072
11,374
0
5,244
14,828
0
43,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
37,627
196
Minions Killed
203
6
Camps Cleared
9
835,676
Distance Traveled
903,307
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,357
772
14
1
2
284,836
1
W
Ah Muzen Cab
12,351
772
97
6
5
292,677
5
W
Janus
12,919
807
92
6
2
325,794
2
L
Ao Kuang
10,628
664
57
4
3
247,304
0
L
Cthulhu
10,734
671
62
4
1
313,140
0
L
Ishtar
11,383
711
77
5
2
275,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role