Player Matchup

Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond I
Calvìn
Horus
Diamond I
Level 160
God Stats
7W - 2L
1,786 SR
Queue Stats
147W - 96L
2,656 MMR
Solo
Freya
Freya
Masters
Simarro
Freya
Masters
Level 160
God Stats
9W - 5L
1,785 SR
Queue Stats
471W - 404L
2,611 MMR
Solo
Atlas
Atlas
Masters
TheNeca77
Atlas
Masters
Level 119
God Stats
7W - 6L
1,498 SR
Queue Stats
171W - 140L
3,240 MMR
Party 1
Skadi
Skadi
Masters
iPort
Skadi
Masters
Level 160
God Stats
20W - 12L
1,875 SR
Queue Stats
627W - 565L
3,043 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 140
1,689 SR
2,610 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 123
1,629 SR
2,310 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
IThinkImBetter
Zeus
Masters
Level 122
God Stats
40W - 27L
1,673 SR
Queue Stats
332W - 297L
3,130 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Xahseriliana
Ah Muzen Cab
Masters
Level 68
God Stats
24W - 12L
1,772 SR
Queue Stats
226W - 179L
2,836 MMR
Solo
Ares
Ares
Masters
gegоvski
Ares
Masters
Level 106
God Stats
3W - 3L
1,700 SR
Queue Stats
266W - 242L
2,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 3
5,554
555
4,193
7,627
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
Calvìn
Horus
10
3 / 0 / 4
6,158
616
5,475
7,697
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Simarro
Freya
11
4 / 1 / 2
6,063
606
7,033
4,801
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
TheNeca77
Atlas
10
2 / 2 / 1
5,639
564
3,971
5,745
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Skadi
iPort
Skadi
11
1 / 0 / 2
6,189
619
3,555
3,883
1,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CabrakanCliodhnaYu Huang

VS

Bans
NemesisHeimdallrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 1
5,837
584
5,081
10,681
6,833
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
 
Fenrir
10
1 / 1 / 2
5,747
575
3,628
7,981
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 0
5,719
572
2,355
4,622
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Xahseriliana
Ah Muzen Cab
7
0 / 5 / 0
4,411
441
3,136
8,170
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
7
0 / 2 / 0
4,927
493
1,927
7,127
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
3
2.5
L
King Arthur
 
King Arthur
1
2
1
0.75
L
Fenrir
 
Fenrir
1
1
2
2
W
Horus
Calvìn
Horus
3
0
4
5
L
1
1
0
1
W
Freya
Simarro
Freya
4
1
2
5
W
Atlas
TheNeca77
Atlas
2
2
1
1.25
L
Ah Muzen Cab
Xahseriliana
Ah Muzen Cab
0
5
0
0
L
Ares
0
2
0
0
W
Skadi
iPort
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
16,127
29,753
Taken
38,581
15,428
Mitigated
17,139
16,321
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,193
1,570
0
6,384
7,627
2,705
40
1,053
6,574
0
34,729
L
King Arthur
 
King Arthur
5,081
443
0
3,101
10,681
6,833
0
2,801
7,465
0
43,810
L
Fenrir
 
Fenrir
3,628
1,232
0
1,300
7,981
2,762
0
704
7,225
0
36,959
W
Horus
Calvìn
Horus
5,475
2,442
473
4,744
7,697
5,127
0
1,121
6,576
0
20,006
L
2,355
121
0
460
4,622
1,303
0
193
4,415
47,169
0
W
Freya
Simarro
Freya
7,033
2,214
0
2,096
4,801
1,751
0
551
4,250
45,163
0
W
Atlas
TheNeca77
Atlas
3,971
1,344
0
1,705
5,745
4,456
0
412
5,333
27,343
0
L
Ah Muzen Cab
Xahseriliana
Ah Muzen Cab
3,136
1,075
0
1,360
8,170
2,230
0
4,615
3,349
0
28,112
L
Ares
1,927
269
0
2,290
7,127
4,011
0
1,804
5,123
12,249
0
W
Skadi
iPort
Skadi
3,555
2,023
0
919
3,883
1,389
56
1,145
2,738
0
58,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
26,641
352
Minions Killed
326
0
Camps Cleared
0
998,406
Distance Traveled
937,726
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,554
555
62
6
0
232,779
0
L
King Arthur
5,837
584
82
8
0
202,070
4
L
Fenrir
5,747
575
74
7
0
221,910
2
W
Horus
6,158
616
24
2
0
200,884
3
L
Zeus
5,719
572
103
10
0
190,576
4
W
Freya
6,063
606
95
10
0
180,009
1
W
Atlas
5,639
564
58
6
0
196,602
4
L
Ah Muzen Cab
4,411
441
61
6
0
157,379
1
L
Ares
4,927
493
6
1
0
165,791
1
W
Skadi
6,189
619
113
11
0
188,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role