Player Matchup

Chiron
Chiron
BravoMyth
Chiron
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,367 Elo+
Party 1
Athena
Athena
DeltaMyth
Athena
Level 64
God Stats
4W - 4L
1,525 SR
Queue Stats
90W - 93L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
GoodLilWhiteBoi
Baron Samedi
Level 88
God Stats
5W - 3L
1,512 SR
Queue Stats
162W - 190L
1,521 Elo+
Party 1
Team Averages
Level 72
1,512 SR
1,465 Elo+

VS

Team Averages
Level 64
1,588 SR
1,620 Elo+
Ra
Ra
BoopSnoozler
Ra
Level 129
God Stats
3W - 3L
1,745 SR
Queue Stats
110W - 54L
1,697 Elo+
Party 2
Bacchus
Bacchus
Fortnitechungus
Bacchus
Level 41
God Stats
14W - 5L
1,680 SR
Queue Stats
113W - 53L
1,691 Elo+
Party 2
Rama
Rama
MikeyOfDeath
Rama
Level 22
God Stats
0W - 2L
1,339 SR
Queue Stats
13W - 17L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BravoMyth
Chiron
13
6 / 0 / 3
8,544
777
11,645
7,752
3,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
DeltaMyth
Athena
11
0 / 1 / 8
7,899
718
4,563
10,840
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
GoodLilWhiteBoi
Baron Samedi
13
3 / 0 / 6
8,077
734
11,573
5,282
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,834
621
7,225
7,449
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 0
7,334
667
5,596
12,182
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 0
6,558
596
5,334
11,003
4,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chiron
BravoMyth
Chiron
6
0
3
7.5
W
Athena
DeltaMyth
Athena
0
1
8
4
L
1
2
0
0.5
W
Baron Samedi
GoodLilWhiteBoi
Baron Samedi
3
0
6
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
18,155
23,874
Taken
30,634
16,716
Mitigated
21,328
11,547
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,225
800
1,560
1,863
7,449
3,274
0
5,089
2,060
41,004
0
W
Chiron
BravoMyth
Chiron
11,645
4,766
866
3,922
7,752
3,583
0
4,448
3,304
0
34,876
W
Athena
DeltaMyth
Athena
4,563
1,479
339
2,968
10,840
9,825
26
5,298
5,542
11,116
0
L
5,596
736
0
1,415
12,182
13,813
0
5,406
6,420
8,131
0
W
Baron Samedi
GoodLilWhiteBoi
Baron Samedi
11,573
667
1,238
2,214
5,282
3,308
0
3,347
1,935
35,579
0
L
5,334
4,691
0
1,687
11,003
4,241
0
4,843
5,840
0
15,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,520
Gold Earned
20,726
131
Minions Killed
117
6
Camps Cleared
4
605,264
Distance Traveled
576,134
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,834
621
71
6
3
210,765
1
W
Chiron
8,544
777
56
5
3
201,801
1
W
Athena
7,899
718
14
1
1
197,475
0
L
Bacchus
7,334
667
9
1
0
201,646
2
W
Baron Samedi
8,077
734
61
6
2
205,988
2
L
Rama
6,558
596
37
3
1
163,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role